All Samples

Accelerometer Play

An example on the usage of the accelerometer to animate balls rolling on a wooden table.

ActivityLifecycle Demos

Four sample projects that cover advanced activity and application lifecycle scenarios in Android.

ActivitySceneTransitionBasic

Demonstrates how to use Activity scene transitions when transitioning from one activity to another.

AdaptivePhotos

Sample demonstrates how to use new UIKit features introduced in iOS 8.

Advanced Immersive Mode

This sample demonstrates letting users show or hide the status bar and navigation bar with a swipe.

Adventure

This sample shows how to build a simple 2D game for iOS and OSX using SpriteKit.

AgendaData Sample

Demonstrates sending calendar events from an Android handheld device to an Android Wear device.

AirLocate

AirLocate shows how to use CLLocationManager to monitor and range CLBeaconRegion.

AnalogClock

AnalogClock is a cross platform app displaying a classic clock.

Android API Demo

Includes a variety of small applications that illustrate the use of various Android APIs.

Android Beam Demo

Demonstrates new Android Beam (new NFC feature) in Ice Cream Sandwich.

Android L Kitchen Sink

Demonstrates new Android L features including support v7.

Android L Notifications

Demonstrates how new features for notifications added in Android L are used.

Android Location Services Sample

This sample provides an example of gathering location data using the Android location system service.

AnimatedClock

Demonstrates the use of custom property animations for `CALayers` in the `CoreAnimation` Layers API.

AnimatingViews

Demonstrates how to use `CoreAnimation` to animate views.

App Restriction Schema

Demonstrates using a profile owner to set app restrictions in Android.

Application Preferences

An example on how to display application preferences in the "Settings" system application.

AQTapDemo

Sample shows how to use the iOS AudioQueue Processing Taps.

AsyncAwait

Cross platform sample for iOS and Android showing image downloads using C# 5's async and await syntax.

AsyncDownloadImage

This app demonstrates how to use the Async/Await feature which is available in Xamarin.iOS 6.4.

AsyncImageAndroid

Demonstrates how to use the new Async/Await feature available in Xamarin.Android 4.8.

Audio Converter File Converter Demo

This sample demonstrates the use of the Audio Converter API.

Audio Queue Offline Render Demo

An example demonstrating the Audio Queue offline rendering API.

AudioGenerator

Sample shows how to use the low-level AudioToolbox API.

AudioTapProcessor

Using MTAudioProcessingTap with AVFoundation to visualize audio samples.

AV Capture Frames

AVCaptureFrames demonstrates AV Foundation APIs to display a real-time capture from camera.

AV Touch

An example on using AVFoundation on iOS devices.

AzureToDoMac

Demonstrates how to use Azure Data in a Xamarin.Mac application.

Background Execution

This sample illustrates how to develop multitasking aware applications in Xamarin.iOS.

Background Location Demo

This is a cross platform sample, which demonstrates how to properly perform location updates while the application is either Active or Backgrounded.

Bananas

This sample shows how to build a basic game using Scene Kit.

BatchStepSensor

This sample demonstrates how to set up and use Android 4.4's step counting APIs with batching.

Bluetooth Chat

Demonstrates using the Bluetooth APIs to create a sample chat client.

Bluetooth LE Explorer

This is a cross-platform app that demonstrates how to explore Bluetooth LE devices

Blurs, translucency and vibrancy on OS X

Demonstrates how to use the options of NSVisualEffectView to do blurs, translucency and vibrancy.

Borderless Buttons

This sample demonstrates the **borderless button** styling from the Holo visual language.

BoxViewClock

A classic analog clock but realized entirely with BoxView.

Bracket Stripes

This sample shows how to use bracketing API in AVFoundation.

BugSweeper

A familiar game with a new twist.

Button Event Demo

Sample demonstrates how to use a C# event on a button press to run a callback.

Button Widget

Shows how to use a simple button widget.

ButtonCode

This program demonstrates how to create a Button in code and process events from it.

ButtonMaddness

This is a button sample for mac.

ButtonTapper3000

Demonstrates the work with Achievements and Leaderboards using GameKit APIs.

ButtonXaml

This program demonstrates how to create a Button in XAML and process events from it in the code-behind file.

C# Dynamic Test

This sample demonstrates the use of dynamic types in DLR.

Calendar Demo

This example shows how to use the calendar API to list calendars and events.

Calendars and Reminders

Illustrates usage of the EventKit framework including Calendars and Reminders.

Camera2 Basic Sample

Dmonstrates the basic use of the new Camera2 APIs.

Camera2Raw Sample

Demonstrates capturing RAW camera buffer using Camera2

Camera2Video

Demonstrates how record video on Android L using Android.Hardware.Camera2.

CAQuartzComposition

Demonstrates use of the `CoreAnimation` and `QuartzComposition`.

CardView

Demonstration of the CardView API introduced in Android L.

CFNetwork

CFNetwork Xamarin.Mac sample.

Chat

This project shows one way of implementing a bubble-chat rendering similar to the iPhone Messages application

Circle Layout

This sample provides an introduction to Collection Views.

ClassHierarchy

This program uses .NET reflection to display a scrollable hierarchy of all Xamarin.Forms classes, structures, and enumerations.

ClippingBasic

This sample demonstrates simple clipping in Android L.

CloudCaptions

This sample shows how to use CloudKit to upload and retrieve CKRecords and associated assets.

CloudKitAtlas

CloudKitAtlas is a sample intended as a quick introduction to CloudKit.

CocosSharp BouncingGame Project for iOS and Android

This is a small, complete game using CocosSharp for iOS and Android. It is the result of working through the the entire Introduction

Coin Time

A small, full Android/iOS platformer built on CocosSharp.

CollectionViewTransition

This sample illustrates how to create a custom transition when navigating between two collection views.

Contact Manager

This sample demonstrates how to interact with Android's contact manager.

ContactsProvider Demo

Demonstrates how to use ContactsProvider and the device owner's profile in Ice Cream Sandwich.

Content Controls

A cross platform sample which that demonstrates the usage of some common content controls.

Content Provider Demo

Demonstrates how a Content Provider can be implemented in Mono for Android.

ConvertedFrogScroller

Enhancing scrollview experience with UIPageViewController, UIScrollView and CATiledLayer.

Core Animation

This sample illustrates how to use core animation in Xamarin.iOS.

Core Location

Sample shows how to retrieve location, orientation, and velocity data using the Core Location API.

Core Telephony Demo

An example showing how to access the users's current call, call center and carrier information.

CoreAnimationBook

Demonstrates how to use CoreAnimation with Xamarin.

CoreImage

This sample app demonstrates how to use the image filters from CoreImage Library.

CoreMidiSample

This sample shows the basics of how to probe for the MIDI hardware.

CoreTextArcMonoMac

Demonstrates how to use `CoreText` to draw text along an arc in a Xamarin.Mac application.

CoreWLANWirelessManager

An example application which utilizes the `CoreWLAN` Framework.

CreditCardValidation-Calabash

This is a sample project that shows how to use the Page-Object model to create cross-platform mobile tests.

Custom Fonts

Demonstrates how to use Custom Fonts embedded in a Xamarin.Mac application.

Custom Transitions

Demonstrates how to create custom transitions to go from one scene in their app to the next.

CustomInputStream

This sample illustrates how to derive from NSInputStream and create subclass bridged to CFReadStream.

CustomPropertyAnimation

This sample illustrates how to animate custom properties in a CALayer.

Data Access

This sample illustrates how to use the built in SQLite functionality in iOS.

DataLayer Sample

Demonstrates using the wearable APIs to send messages and stream data.

DatePicker

Demonstrates the use of the `NSDatePicker` control with Xamarin.Mac.

Delayed Confirmation

Demonstrates how to send and receive messages to a connected Wearable using the new Wear APIs.

Dispatch Source Examples

Coordination of specific low-level system events.

DockAppIcon

Demonstrates the use of the `NSDockTile`.

DocPicker

DocPicker is a sample intended as a quick introduction to using the document Picker in iOS.

DocumentCentricApps

This sample demonstrates the basic usage of the new Document-Centric Apps API.

DocumentCentricRelinquishIdentity

Demonstrates how to change the label of a document activity in recents using Document-Centric API.

DocumentSample

Demonstrates how to create a Document-based application.

Drag and Drop Example

Demonstrates how to use Drag an Drop in a Xamarin.Mac application.

Drawable Tinting

Demonstrates applying tinting and color filters to Drawables, programmatically and in XML.

DrawerMadness

DrawerMadness Xamarin.Mac sample.

Drawing Models in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Drawing with CoreGraphics

This sample illustrates how to use Core Graphics in Xamarin.iOS.

Drawing with Vertices in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Drawing with Vertices in MonoGame

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

Dynamic Launch Screens

This sample shows how to make Dynamic Launch Screens using a special type of Storyboard for iOS apps.

Earthquakes

Demonstrates how to use a "private" persistent store coordinator.

Elevation Basic

This sample demonstrates two alternative ways to move a view in the z-axis.

Elevation Drag

This sample demonstrates a drag and drop action on different shapes.

ElizaChat

Demonstrates how a personal assistant may work on a wearable device.

Embedded Resource

Demonstrates how to load a resource that has been built into the assembly.

Employee Directory

This is a Xamarin.Forms port of the pre-built sample app Employee Directory. It includes the UI code in both XAML and C#.

ExportAttributeTest

This is a functional test for "ExportAttribute" which is new in Mono for Android 4.2.

File System

This sample application demonstrates how to use the file system in iOS.

FileCards

Demonstrates the use of `NSPageController`.

FindMyPhone

Demonstrates a way to create an app that allows you to use your wear device to find your phone.

Fire

Fire sample for Xamarin.Mac.

Fit: Store and Retrieve HealthKit Data

Fit is a sample intended as a quick introduction to HealthKit.

Flashlight

Demonstrates how change the color of an android wear device's screen to a flat white color.

Floating Action Button Basic

This sample shows the two sizes of Floating Action Buttons and how to interact with them.

Font Example

Lists the fonts available on the device and shows a preview of each font.

Footprint

Display device location on a floorplan image using Core Location.

FormsGallery

This program displays all the views, cells, layouts, and pages available in Xamarin.Forms, one per page.

Fragment Transition

This sample demonstrates how to start a transition right after a fragment transaction.

FSEvent Watcher

Directory monitoring sample app using [FSEvents from CoreServices].

FSSceneKit City

This F# sample shows how to create a randomly generated city using Scene Kit.

FusedLocationProvider Sample

This sample provides an example of gathering location data using the FusedLocationProvider.

GameCenterSample

A sample demonstrating how to enable Game Center support.

Geofencing Wearable Sample

Demonstrates the use of geofencing with wearable devices.

Gesture Recognizers

An example on how to handle touches to move multiple objects.

GestureBuilder

This is a port of Android SDK sample "GestureBuilder" which is a showcase for android.gesture API.

GL Diagnostics

This sample tests all possible graphics configuration options and outputs valid ones.

GL Diagnostics

This sample tests all possible graphics configuration options and outputs valid ones.

GL Rotating Cube

This sample demonstrates simple drawing via OpenTK's GL APIs by drawing a rotating cube.

GL Textured Cube

Demonstrates a fractal rotating cube rendered with textures via OpenTK's GL APIs.

GL Textured Cube

This sample demonstrates a rotating cube rendered with textures via OpenTK's GL APIs.

GL Textured Cube

This sample demonstrates a rotating cube rendered with textures via OpenTK's GL APIs.

GL Triangle 30

OpenTK 3.0 version of GLTriangle.

GLCameraRipple

Shows how to use GLKit to render OpenGL frames and AVFoundation to capture video from camera.

GLFullScreen

Demonstrates `OpenGL` drawing to the entire screen.

GlossyClock

Demonstrates the use of the `CoreAnimation` Layers API and KVO bindings.

GLSLShader

Simple GLSL shader harness program that does nothing more than draw a line on the screen.

Google IO 2011 App in Mono for Android

This is a port of the [Google IO 2011 Schedule App].

GPS Watch

The sample shows how communicate directly with your containing iOS App.

Graphics and Animations

Drawing and Animation with Core Animation and Core Graphics.

GridLayout Demo

This example shows how to use a GridLayout with Ice Cream Sandwich.

GridLayoutDemo

This sample demonstrates how to display various UI elements in a grid.

GridViewPager sample

Demonstrates the use of GridViewPager and GridPagerAdapter for Android Wear.

Handling Rotation

Shows how to handle user-interface layout changes when device is rotated.

HeartRateMonitor

Demonstrates discovering, connecting and retrieving data from Bluetooth LE heart rate monitors.

Hello Goodbye

This project shows you how to use the Accessibility API to widen your user base.

Hello iPad

This is a simple hello world application for iPad.

Hello Mono for Android

A simple hello world application that displays a message in a TextView when a Button is pressed.

Hello Multiscreen

This is a simple example showing how to use activities to create multiscreen applications.

Hello Multi-Screen iPhone

This sample serves as an introduction to the primary pattern used in iOS for user interfaces: MVC.

Hello World

Demonstrates the use of TextView to display a plain old hello world message via a string resource.

Hello World: iPhone

A simple hello world sample demonstrating the use of the UIButton and UILabel controls.

Hello, Complex Universal

Sample shows how to create universal applications that will run on both iPhone and iPad.

Hello, iOS

This introductory sample introduces the concepts from the Getting Started guides

Hello, Mac

Demonstrates how to build your first Xamarin.Mac application.

Hello, Universal

Sample demonstrating how to create universal applications that will run on both iPhone and iPad.

HelloSwipeViewWithTabs

Demonstrates how to use ViewPager and ActionBar together.

HomeKitIntro

This app demonstrates how to use the HomeKit to write home automation apps in Xamarin.iOS.

Honeycomb Gallery

Demonstrates new APIs in Honeycomb: fragments, ActionBar and the new animation framework.

How to build the entire package from source

Demonstrates interaction with the Facebook API.

HTTP Client

An example on using both the .NET and Objective-C classes to send a web requests.

ICS Tabs Demo

This example shows how to use tabs from the Action Bar in Ice Cream Sandwich.

Image Effects

Shows how to create and apply effects to an image using the vImage, Quartz and UIKit.

ImageInverter

This sample code shows how to use an Action extension with a view controller.

ImageKit Demo

Demonstrates IKImageBrowserView, IKImageBrowserDataSource, IKImageBrowserItem, and more.

ImageProtocol

This sample illustrates how to register a custom NSUrlProtocol.

In-App Purchase Samples

Set of samples intended as a quick introduction to in-app purchases.

Interpolator

This sample demonstrates the use of animation interpolators and path animations for Material Design.

Intro to iOS 7

This sample illustrates new features in iOS7.

iPhone Multichannel Mixer test

Show how to build an Audio Unit graph with Multichannel Mixer and RemoteIO unit.

Java Native Invoke Sample

Shows how to manually bind to a Java library so it can be consumed by a Mono for Android application.

Jet Boy

A simple game demonstrating usage of the JET audio engine.

Job Scheduler

This sample demonstrates the new JobScheduler API.

Jumping Jack

Demonstrates the use of the gravity sensor in the Android Wear device.

Kannada Keyboard

Kannada Keyboard is a keyboard extension for the iOS.

Keychain

Using Apple's keychain storage for storing information securely within an application.

KeychainTouchID

Demonstrates how to add, delete, update and copy Touch ID items to keychain.

KitKat

This sample provides an overview of new features of Android 4.4 "KitKat".

Labelled Sections

Demonstrates how to create an alphabetically ordered list with labelled sections.

LabelledSections

This sample demonstrates how to create an alphabetically ordered list with labelled sections.

Lazy Table Images

This sample demonstrates how to lazily download images and add them to table.

LineLayout

Sample shows how to implement a document-browser-like-interface as a flow layout subclass.

Lister

Lister is a productivity sample project which includes iOS app and iOS Today extensions app (Widget).

Live Wallpaper Demo

This sample demonstrates various forms of live wallpapers.

Loading Large Images

Demonstrates how to efficiently resample large images before displaying them.

Local Notifications

This sample illustrates how to use local notifications on iOS.

LookInside

Sample shows how to use a custom presentation controller to create a custom view controller presentation.

Low-Level OpenGL Painting

Sample shows how to use the low-level OpenGL classes to create a touch painting application.

MacControls

Demonstrates how to use Standard AppKit Controls in you Xamarin.Mac Application.

MacDatabase

Demonstrates how to use SQLite Databases in a Xamarin.Mac application.

MacDatabinding

Demonstrates how to use Data Binding in a Xamarin.Mac application.

MacImages

Demonstrates how to use Images and Icons in you Xamarin.Mac Application.

MacMenus

Demonstrates how to use Menus in a Xamarin.Mac application.

MacOutlines

Demonstrates how to use Outlines and Source Lists in a Xamarin.Mac application.

MacTables

Demonstrates how to use Tables in a Xamarin.Mac application.

MacToolbar

Demonstrates how to use Toolbars in a Xamarin.Mac application.

MacWindows

Demonstrates how to use Windows in a Xamarin.Mac application.

MacXibless

Demonstrates how to define UI in C# code for a Xamarin.Mac application.

Manual Camera Controls

The AVFoundation Framework makes it easier than ever for users to take great photos by allowing for Manual Camera Controls.

Map Callouts Demo

An example of how to use the MapKit framework.

Map Demo

An example of how to use the MapKit framework. This relates to the iOS Maps guide.

MarkdownViewer

This Mac sample is quite useful for authoring and viewing __Markdown__ files.

MetalBasic3D

This sample is an equivalent for Xcode OpenGL ES template.

MetalImageProcessing

Extends MetalTexturedQuad sample by adding compute encoder.

MetalTexturedQuad

Shows how to create a basic textured quad in metal.

Mono San Angeles sample port

This is a port of Android NDK sample (sanangeles).

MonoCatalog MonoDevelop

A kitchen sink example of common UI elements and APIs used with Xamarin.iOS.

MonoGame WalkingGame Project for iOS and Android

This is a small demo game using MonoGame for iOS and Android, using a shared code project. It is the result of working through the the

MonoMacGameView

MonoGame sample for mac.

MonoTouch BTouch Binding Sample

App shows how to utilize an existing Objective-C library and expose it for use in Xamarin.iOS project.

MonoTouch.Dialog Element Walkthrough

This sample demonstrates how to use the Element API with MonoTouch.Dialog.

MonoTouch.Dialog JSON Walkthrough

This sample demonstrates how to use the JSON API with MonoTouch.Dialog.

MonoTouch.Dialog Reflection API Walkthrough

This sample demonstrates how to use the Reflection API with MonTouch.Dialog.

MotionActivityDemo: Integrating Motion Activity into your app

Example of using data with CoreMotion, MotionActivity and Step Counting APIs.

MotionGraphs

Demonstrates how to use the push method to receive data from Core Motion.

MoviePlayback

MoviePlayback is an example on how to use the MPMoviePlayerController class to play iOS videos.

Multi-Resolution Graphics

Demonstrates how to display scalable/stretchable graphics using proper size units.

MultiTasking

A simple cross platform example of using a background thread to perform a long running task.

NavigationDrawer

This example illustrates a common usage of the DrawerLayout widget in the Android support library.

NewBox

This sample shows how to сreate Document Provider extensions and work with iCloud storage provider.

Notepad Sample (Mono.Sqlite)

This sample shows a simple note taking application.

Notifications

This sample illustrates how to work notifications with Apple Push Notification Service.

NSAlert

`NSAlert` sample for mac.

NSComboBoxTest

Demonstrates how to provide completion hints.

NSCustomView

Demonstrates the creation of two custom `NSView`s, which each paint themself via different mechanisms.

NSImageName Sample

A simple sample application demoing the `NSImageName` enum for `NSImage.ImageNamed`.

NSPortExample

This is an example showing use of NSMessagePort and CFMessagePort to send information cross process, between applications.

NSTableView / NSOutlineView

Demonstrates the programmatic creation of and use of `NSTableView`/`NSOutlineView`.

NSTableViewBinding

Demonstrates how to use Cocoa Bindings with a `NSTableView`.

NSTextAttachmentCell

Demonstrates how to perform custom cell sizing and rendering.

NSZombieApocalypse

A game that demonstrates how to use the UIAccessibility protocol.

OpenGL

A collection of samples for using OpenGL in Xamarin.iOS.

OpenGL Paint using GameView

Demonstrates using iPhoneOSGameView with OpenGL to create a touch painting application.

OpenGLES Sample

A simple example of using OpenGLES in a Xamarin.iOS application.

OpenGLES Sample using GameView

Demonstrates the use of OpenGLES with an iPhoneOSGameView.

OpenGLLayer

OpenGLLayer sample for Mac.

OpenGL-NeHe

This directory contains ports of the NeHe OpenGL tutorials from: [Nehe Gamedev].

OpenGLScroller

This sample demonstrates the usage of OpenGL in a scroll view.

OpenGLViewSample

OpenGLView sample for Mac.

OSMDroid Bindings for Xamarin.Android

The sample code for the Java Binding walkthrough.

OutlineView

Demonstrates how to populate an OutlineView using an NSViewOutlineDataSource

PaintCode Demo

This sample app shows some PaintCode-generated elements.

PassKit Sample

This sample demonstrates how to interact with passes you have issued in Passbook.

PeoplePicker: Picking a Person or Property

Sample demonstrates how to use the Address Book UI people picker.

Phoneword

Demonstrates how to share C# code across iOS, Android, Windows Phone 7, Windows 8.

Photo Filter

App extension sample showing you how to implement a Photo Editing extension.

Photo Handoff

Demonstrates how to use Handoff technology.

PinchIt

This sample provides an introduction to Collection Views and illustrates the use of a flow layout.

Poker Night Voting

This sample application utilizes the EventKit API to allow a user to create events at specific times.

Popovers

This sample demonstrates proper use of UIPopoverController in iOS.

Popup Menu Demo

This example shows how to use a Popup Menu with Ice Cream Sandwich.

PopupBindings

Demonstrates how to use the bindings to manage the contents of `NSPopupButton`.

PredicateEditorSample

Demonstrates how to use the `NSPredicateEditor`.

Print Sample

A simple example of using the UIKit Printing API in a Xamarin.iOS application.

PrintBanner

This Sample demonstrates how to print to a roll-fed AirPrint printer.

PrivacyPrompts

This sample demonstrates how to check and request access to classes in the Privacy Settings.

ProgressBarExample

Demonstrates how to use Timer and Progress Bar in a Xamarin.Mac application.

Protocols, Delegates, and Events

This sample demonstrates how to interact with Objective-C protocols from C#.

QRchestra

Sample detects QR codes and decodes them.

QTRecorder

Demonstrates how to use various QuickTime features.

Quartz Sample

A sample of using the Core Graphics capabilities in a Xamarin.iOS application.

QuickContacts

Demonstrates how to use the Address Book UI controllers.

Quiz

Demonstrates how to create a quiz between the watch and the mobile device.

Quotes

This sample application utilizes the legacy string drawing functions and the new attributed string drawing.

Reachability Sample

This sample shows how to find out what kind of connectivity is available.

ReactiveUIExample

Demonstrates how use ReactiveUI in C# code for a Xamarin.Mac application.

RecipeAssistant

Demonstrates sending a list of notifications pages to an Android Wear device, with each page describing a step in a recipe.

Recipes and Printing

Sample shows displaying items in a table view, allowing the user to dig into detail pages and view photos.

RecyclerView

Demonstrates use of RecyclerView with a LinearLayoutManager.

RecyclerViewer

Demonstrates the use of `CardView` and `RecyclerView` widgets introduced with Android 5.0.

RegionDefiner

Demonstrates generating GeoJSON coverage files for use with the Maps routing apps API.

Reveal Effect Basic

Basic sample to demonstrate the reveal effect.

RosyWriter

Sample shows how to use AVFoundation to capture video, process video frames.

Rotation Demo

This is the sample code for the article Handling Rotation.

RoundedDisplayWindow Sample

Demonstrates how to create windows with custom shapes, no title bar, and transparent content.

Rulers

Demonstrates many of the interactions between an `NSRulerView` and its client view.

Sanity Tests

SanityTests is a hodgepodge of things to test various API interactions.

ScaleAndRotate

The Xamarin.Forms Scale and Rotation properties allow a program to scale and rotate Xamarin.Forms visual elements. This sample demonstrates this functionality using a Slider.

Scene Kit Session WWDC 2013

Demonstrates rendering a 3D environment and presenting a series of slides with Scene Kit objects.

Scene Kit Session WWDC 2014

Demonstrates rendering a 3D environment and presenting a series of slides with Scene Kit objects.

SceneKit F# "Oculus Thrift" (Google Cardboard) Edition

Extends F# Scene Kit for stereoscopic viewing with Google Cardboard.

SceneKit State of the Union Demo

This application render a 3D environment and presents a series of slides with SceneKit objects.

SceneKit Vehicle Demo

Sample shows how to create simple iOS game with SceneKit.

SceneKitViewer

This is a Xamarin.Mac version of Apple's simple SceneKitViewer.

SCNetworkReachability

SCNetworkReachability sample for Mac.

ScreenCapture

Demonstrates use of Media Projection API to capture device screen and show it on a SurfaceView.

Search Demo

Demonstrates how to create a master-detail style of application.

Searchable Dictionary v2

Demonstrates the use of Android's search framework.

SearchField

Demonstrates how to use a special text control called `NSSearchField`.

Service Samples

Example code from the **Creating Services** article.

Share

This is an app extension sample using the Share Extension.

ShareActionProvider Demo

This example shows how to use the ShareActionProvider to share an image using Ice Cream Sandwich.

Shared Resources

Demonstrates how to work with various iOS resources.

Simple Collection Views

Shows how to use collection Views in iOS.

Simple Drill-Down

Demonstrates making a table with cells that can be drilled further down to a detailed view.

Simple Text Input Demo

An example showing how to implement a simple text-editing application using Core Text.

Simple Widget

This sample shows a simple widget which fetches the word of the day from Wiktionary.

SimpleBackgroundTransfer

Simple app that illustrates how to use background transfers.

Single Word Keyboard

Show how to create KeyboardExtension to provide a new keyboard for the system.

Skeleton App

This is a simple application with an EditText control and clear/back buttons, plus a custom picture.

SkeletonWear

Demonstrates the basic outline of a wearable project, including Gridviews on Wearable devices.

SkinnableApp

Skinnable App sample for Mac.

Snake

A plain old Snake game based on a TileView.

Social Framework Demo

This sample demonstrates using the Social Framework in iOS.

Solitaire Encryption (Xamarin.Forms)

This sample is a C# port of the Solitaire encryption algorithm featured in Neal Stephenson's novel Cryptonomicon.

Sound

Demonstrates recording an AAC file using internal or external recording hardware.

SoZoomy

Shows how to use the AVCaptureDevice APIs to zoom with the camera.

Split View

Sample illustrates how to use the UISplitView control for iPad.

Sprite Kit Hello World

This is the Hello World Sprite kit sample, that ships with iOS 7.

Sprite Kit Physics Collisions

This example demostrates physics and collisions between objects when using Sprite Kit.

Sprite Tour

Demonstrates different features of the SKSpriteNode class.

Standard Controls

This sample application illustrates how to use a number of standard ui controls.

Stars

Provides an introduction to Core Motion by demonstrating how to implement virtual reality.

StateRestoration

Demonstrates a way to present ordered data to users in a grid-like fashion.

StillMotion

Demonstrates how to capture live video from the system camera.

Storage Client

Demonstrates how to let users choose a file via the system's file browser.

Storage Provider

Demonstrates how to manage documents and expose them to the Android system for sharing.

Streaming Audio

Sample illustrates how to use AudioFileStream to parse an audio stream and play the audio back.

Support v7 Palette

Basic sample of custom theming your application with the Palette support library.

Support v7 Toolbar

Demonstrates replacing the ActionBar with the new Support v7 Toolbar

svg-android binding

A binding example for svg-android Java library.

Swipe to Refresh

Demonstrates how to implement the swipe to refresh pattern.

Switch Demo

This example shows how to use a switch control with Ice Cream Sandwich.

SynchronizedNotifications

Demonstrates using listener services to create three kinds of notifications.

System Sound

This sample demonstrates playing sound via AudioToolkit.

System UI Visibility Demo

This example shows how to change the appearance of the Navigation Bar in Ice Cream Sandwich.

Tabbed Images

Sample demonstrating basic usage of images.

TabbedPageDemo

This sample demonstrates the Xamarin.Forms TabbedPage, which allows easy navigation among several similar pages.

Table Editing

Sample that demonstrates how to implement swipe-to-delete and edit mode in UITableView.

Table Parts

This sample illustrates the constituent parts of a table.

Table Search with UISearchController

Application that demonstrates how to use UISearchController.

Tables and Lists

Demonstrates the various table and cell styles available out of the box.

Tasky

Demonstrates a cross-platform todo application that allows you to track todo/task items.

Tasky Portable

This version of Tasky uses a Portable Class Library to encapsulate and share code across platforms.

Tasky Pro

Demonstrates proper application architecture layering and using a common code base.

Tasky Pro (Calabash)

This project is an example of how to create cross platform function tests for Xamarin Test Cloud using Xamarin.UITest. You will need have a Test Cloud account and a Test Cloud API key.

TextKitDemo

This sample demonstrates the flexibility and power of new Text Kit APIs.

TextureView Demo

Demonstrates how to use a TextureView with Ice Cream Sandwich.

This sample shows how to use many of the new iOS 7 font features in your application

This sample shows how to use many of the new iOS 7 font features.

This solution uses the Xamarin Google Play Services NuGet to demonstrate a few uses of

Demonstrates a few uses of the maps API included within Google Play Services.

ThreadedCoreData

This sample shows how to use Core Data in a multi-threaded environment.

TicTacToe

Demonstrates how to customize UIKit and build custom controls.

Timer

Demonstrates a simple timer application designed for Wear.

TipCalc

Tip calculator is simple cross platform application, which calculates the correct tip amount.

TipCalc

TipCalc is based on an existing iOS and Android sample but has been completely rewritten for Xamarin.Forms using XAML and data-binding. This new version now builds for iOS, Android, and Windows Phone.

Toast Modern

Shows how to test your ideas quickly to save time and money.

Todo (Xamarin.Forms)

Xamarin.Forms provides two solution templates for building cross-platform applications: PCL or Shared Project. This Todo sample application is provided using both templates.

TodoLocalized (Xamarin.Forms)

A complete sample application showing how to localized Xamarin.Forms using RESX. We used Microsoft's Multilingual Application Toolkit to generate the machine translations, but this is not neccessary to build and run the sample.

Toolbar

Basic sample of replacing the ActionBar with the new ToolBar.

Touch

This sample illustrates how to work with touch in iOS. Specifically, it shows how to handle touch events, use pre-defined gesture

Touch

This sample illustrates how to work with touch in iOS.

Touch Cells

An example of how to use a UITableView and display a custom cell within it.

Touches

An example on how to handle touches to move multiple objects.

Transitioning to Xcode 4

This sample supplements the article on transitioning Xcode 3 apps to Xcode 4.

Transitions Demo

This sample shows how to create custom view controller transitions in iOS.

TvLeanback

This sample shows a basic Android-TV application by showcasing various video provided by Google.

UICatalog: Creating and Customizing UIKit Controls

Sample is a catalog exhibiting many views and controls in the UIKit framework.

UIKit Dynamics Catalog

This sample illustrates a number of uses of UIKit Dynamics.

UserNotificationExample

User notification example for Mac.

VideoTimeLine

Sample shows how to use VTDecompressionSession to access hardware video decoder.

View Transitions

An example on how to use Core Animation transitions.

ViewPagerIndicator

Port of [ViewPagerIndicator library by JakeWharton]

VillainTracker

Villain tracker for Mac.

Visual Game Controller

Demonstrates the use of input from a game controller by displaying input events on the screen.

WatchKit Catalog: Using WatchKit Interface Elements

WatchKit Catalog is an exploration of the UI elements available in the WatchKit framework.

WatchLocalization (WatchKit)

Sample code for the Xamarin.iOS Watch Kit localization documentation.

WatchNotifications (WatchKit)

Sample code for the Xamarin.iOS Watch Kit notifications documentation.

WatchTables (WatchKit)

Sample code for the Xamarin.iOS WatchKit Table control documentation.

WatchViewStubSample

Demonstrates how to automatically select a layout for round or rectangular screens.

Way Up Sample

Demonstrates how to autorate to interface orientation.

Weather Map

Sample demonstrates using annotations in MapKit by placing weather forecasts above cities.

WeatherREST

Demonstrates how to call a RESTful service via HTTP and handle/parse the JSON results asynchronously.

WebView JavaScript Interface

This demonstrates C# - to - JavaScript interoperability in WebView (through Java interface).

WhereIsMyMac

Demonstrates the use of the CoreLocation API.

Working With Audio – Test Application

Sample code to accompany the article Working With Audio.

Working with Images

This sample demonstrates using application support icons.

Working With Tables

This collection of samples shows how to use a table in Xamarin.iOS

World Cities

A simple example of using the Map Kit API in a Xamarin.iOS application.

Xamarin Forms Image Resizer

This app loads an image that is embedded as a resource in a shared project, resizes it, and then displays it on the screen. It's a

Xamarin.UITest Quickstart Code

This is the sample code for the UITest Quickstart for Android.

Xamarin.UITest Quickstart Code

This sample is for the new iOS quickstart guide.

XAML Samples

XAML—the eXtensible Application Markup Language—allows developers to define user interfaces in Xamarin.Forms applications using markup rather than code. These samples demonstrate how to utilize XAML with Xamarin.Forms.

XMBindingExample

This is a quick example, showing how to invoke bmac to create a binding for Xamarin.Mac Unified.

Xuzzle

This sample implements the classic 14-15 puzzle using Xamarin.Forms.

Zooming PDF Viewer

This sample demonstrates how to use CGPDFDocument class to show PDF files in scroll view.