Buffer Class

Definition

A container for data of a specific primitive type.

[Android.Runtime.Register("java/nio/Buffer", DoNotGenerateAcw=true)]
public abstract class Buffer : Java.Lang.Object
[<Android.Runtime.Register("java/nio/Buffer", DoNotGenerateAcw=true)>]
type Buffer = class
    inherit Object
Inheritance
Buffer
Derived
Attributes

Remarks

A container for data of a specific primitive type.

A buffer is a linear, finite sequence of elements of a specific primitive type. Aside from its content, the essential properties of a buffer are its capacity, limit, and position:

<blockquote>

A buffer's capacity is the number of elements it contains. The capacity of a buffer is never negative and never changes.

A buffer's limit is the index of the first element that should not be read or written. A buffer's limit is never negative and is never greater than its capacity.

A buffer's position is the index of the next element to be read or written. A buffer's position is never negative and is never greater than its limit.

</blockquote>

There is one subclass of this class for each non-boolean primitive type.

<h2> Transferring data </h2>

Each subclass of this class defines two categories of get and put operations:

<blockquote>

Relative operations read or write one or more elements starting at the current position and then increment the position by the number of elements transferred. If the requested transfer exceeds the limit then a relative get operation throws a BufferUnderflowException and a relative put operation throws a BufferOverflowException; in either case, no data is transferred.

Absolute operations take an explicit element index and do not affect the position. Absolute get and put operations throw an IndexOutOfBoundsException if the index argument exceeds the limit.

</blockquote>

Data may also, of course, be transferred in to or out of a buffer by the I/O operations of an appropriate channel, which are always relative to the current position.

<h2> Marking and resetting </h2>

A buffer's mark is the index to which its position will be reset when the #reset reset method is invoked. The mark is not always defined, but when it is defined it is never negative and is never greater than the position. If the mark is defined then it is discarded when the position or the limit is adjusted to a value smaller than the mark. If the mark is not defined then invoking the #reset reset method causes an InvalidMarkException to be thrown.

<h2> Invariants </h2>

The following invariant holds for the mark, position, limit, and capacity values:

<blockquote> 0&lt;=mark&lt;=position&lt;=limit&lt;=capacity</blockquote>

A newly-created buffer always has a position of zero and a mark that is undefined. The initial limit may be zero, or it may be some other value that depends upon the type of the buffer and the manner in which it is constructed. Each element of a newly-allocated buffer is initialized to zero.

<h2> Clearing, flipping, and rewinding </h2>

In addition to methods for accessing the position, limit, and capacity values and for marking and resetting, this class also defines the following operations upon buffers:

<ul>

<li>

#clear makes a buffer ready for a new sequence of channel-read or relative put operations: It sets the limit to the capacity and the position to zero.

</li>

<li>

#flip makes a buffer ready for a new sequence of channel-write or relative get operations: It sets the limit to the current position and then sets the position to zero.

</li>

<li>

#rewind makes a buffer ready for re-reading the data that it already contains: It leaves the limit unchanged and sets the position to zero.

</li>

</ul>

<h2> Read-only buffers </h2>

Every buffer is readable, but not every buffer is writable. The mutation methods of each buffer class are specified as optional operations that will throw a ReadOnlyBufferException when invoked upon a read-only buffer. A read-only buffer does not allow its content to be changed, but its mark, position, and limit values are mutable. Whether or not a buffer is read-only may be determined by invoking its #isReadOnly isReadOnly method.

<h2> Thread safety </h2>

Buffers are not safe for use by multiple concurrent threads. If a buffer is to be used by more than one thread then access to the buffer should be controlled by appropriate synchronization.

<h2> Invocation chaining </h2>

Methods in this class that do not otherwise have a value to return are specified to return the buffer upon which they are invoked. This allows method invocations to be chained; for example, the sequence of statements

<blockquote>

b.flip();
            b.position(23);
            b.limit(42);

</blockquote>

can be replaced by the single, more compact statement

<blockquote>

b.flip().position(23).limit(42);

</blockquote>

Added in 1.4.

Java documentation for java.nio.Buffer.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Constructors

Buffer(IntPtr, JniHandleOwnership)

A constructor used when creating managed representations of JNI objects; called by the runtime.

Properties

Class

Returns the runtime class of this Object.

(Inherited from Object)
Handle

The handle to the underlying Android instance.

(Inherited from Object)
HasArray

Returns true if array and arrayOffset won't throw.

HasRemaining

Tells whether there are any elements between the current position and the limit.

IsDirect

Returns true if this is a direct buffer.

IsReadOnly

Indicates whether this buffer is read-only.

JniIdentityHashCode (Inherited from Object)
JniPeerMembers
PeerReference (Inherited from Object)
ThresholdClass

This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

ThresholdType

This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

Methods

ArrayOffset()

Returns the offset within this buffer's backing array of the first element of the buffer&nbsp;&nbsp;(optional operation).

Capacity()

Returns this buffer's capacity.

Clear()

Clears this buffer.

Clone()

Creates and returns a copy of this object.

(Inherited from Object)
Dispose() (Inherited from Object)
Dispose(Boolean) (Inherited from Object)
Duplicate()

Creates a new buffer that shares this buffer's content.

Equals(Object)

Indicates whether some other object is "equal to" this one.

(Inherited from Object)
Flip()

Flips this buffer.

GetDirectBufferAddress()
GetHashCode()

Returns a hash code value for the object.

(Inherited from Object)
JavaFinalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

(Inherited from Object)
Limit()

Returns this buffer's limit.

Limit(Int32)

Sets this buffer's limit.

Mark()

Sets this buffer's mark at its position.

Notify()

Wakes up a single thread that is waiting on this object's monitor.

(Inherited from Object)
NotifyAll()

Wakes up all threads that are waiting on this object's monitor.

(Inherited from Object)
Position()

Returns this buffer's position.

Position(Int32)

Sets this buffer's position.

Remaining()

Returns the number of elements between the current position and the limit.

Reset()

Resets this buffer's position to the previously-marked position.

Rewind()

Rewinds this buffer.

SetHandle(IntPtr, JniHandleOwnership)

Sets the Handle property.

(Inherited from Object)
Slice()

Creates a new buffer whose content is a shared subsequence of this buffer's content.

Slice(Int32, Int32)

Creates a new buffer whose content is a shared subsequence of this buffer's content.

ToArray<T>() (Inherited from Object)
ToString()

Returns a string representation of the object.

(Inherited from Object)
UnregisterFromRuntime() (Inherited from Object)
Wait()

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>.

(Inherited from Object)
Wait(Int64)

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>, or until a certain amount of real time has elapsed.

(Inherited from Object)
Wait(Int64, Int32)

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>, or until a certain amount of real time has elapsed.

(Inherited from Object)

Explicit Interface Implementations

IJavaPeerable.Disposed() (Inherited from Object)
IJavaPeerable.DisposeUnlessReferenced() (Inherited from Object)
IJavaPeerable.Finalized() (Inherited from Object)
IJavaPeerable.JniManagedPeerState (Inherited from Object)
IJavaPeerable.SetJniIdentityHashCode(Int32) (Inherited from Object)
IJavaPeerable.SetJniManagedPeerState(JniManagedPeerStates) (Inherited from Object)
IJavaPeerable.SetPeerReference(JniObjectReference) (Inherited from Object)

Extension Methods

JavaCast<TResult>(IJavaObject)

Performs an Android runtime-checked type conversion.

JavaCast<TResult>(IJavaObject)
GetJniTypeName(IJavaPeerable)

Applies to