This tutorial illustrates the installation paths for purchased and evaluation copies of Xamarin.iOS, as well as the steps required to provision an iOS device for development.
Installing and Configuring Xamarin.iOS
The Xamarin unified installer will automatically detect, download, and install any Xamarin components required for completing the installation. This tutorial examines the installation and configuration steps required to install the Xamarin platform, and to get the Xamarin.iOS development environment setup and configured for deployment.
To build for Xamarin.iOS, you'll need:
- the latest iOS SDK.
- the latest version of Xcode.
- Mac OS X 10.9.4+ (Mavericks) or 10.10 above.
The latest version of Xcode can be downladed from the iOS Developer Center (login required), or via the Mac App Store:
Downloading the Xamarin Unified Installer
The first step in obtaining Xamarin is to download the Xamarin unified installer, which is found at http://xamarin.com/download:
Fill in your details, as required, and click the
Download Xamarin for OS X button.
Running the Xamarin Installer
Once the installer is downloaded, run it by double-clicking the xamagon logo, illustrated below:
You may be prompted with an alert dialog, similar to the image below. In this case, click
Step 1 – Xamarin License
The first step in the installation requireds you to review and accept the license in order to proceed. To do this, click the checkbox and press
Step 2 – Identifying and select the Required Components
Next, the installer will inspect the system to determine which, if any, required components are missing and need to be downloaded and installed. You can select which products you wish to download here:
The Xamarin installer should automatically inherit network
proxy settings for the active network interface from the system. To manually configure the proxy
open Application > System Preferences.app and select the
Network icon. Then select the appropriate network interface and
Advanced button. Finally, set the configuration values in
Step 3 - Installing the Components
After identifying missing components, the Xamarin installer will download and execute the installers for the platform dependencies, as shown in the screenshots below.
The Android SDK installation location can be configured here, if you choose to also install Xamarin.Android at this time:
The installer will then show the items to be downloaded and installed; click on
Continue to start the this process:
The Xamarin unified installer will start the download and install process of the selected items:
Be aware that during this part of the installation, you may be prompted to elevate the permissions necessary for individual components that are needed to complete installation.
Step 4 - Completing the Installation
To begin developing a Xamarin.iOS application targeting the iOS simulator,
simply click the
Launch Xamarin Studio
Step 5 - Activation
To activate your products, click
Log In on the Welcome Screen, and enter your Xamarin credentials:
Upon successful activation, Xamarin Studio will notify you that the activation has been completed, and how many machines have been activated on your subscription:
Starting a free Trial
If this is your first time using Xamarin, and you do not have a Xamarin account you can sign up for one here.
If you are running Starter Edition, you may see the activation popover with an added note saying that the project you are trying to compile is too large. At this point you will need to either purchase a license or begin a trial in order to build your project:
Use the second option to start a 30-day free trial of Xamarin Business Edition:
You can see how many days of the trial you have left, by clicking on your account on Xamarin Studio's welcome screen:
This process is explained in more detail in the Beginning a Xamarin Trial guide.
When you're ready to purchase, choose the first option to be redirected to the Xamarin store.