Demonstrates how to use the push method to receive data from Core Motion.
This sample shows how to make Dynamic Launch Screens using a special type of Storyboard for iOS apps.
This app demonstrates how to use the HomeKit to write home automation apps in Xamarin.iOS.
App shows how to utilize an existing Objective-C library and expose it for use in Xamarin.iOS project.
Sample demonstrates how to use new UIKit features introduced in iOS 8.
This sample shows how to build a simple 2D game for iOS and OSX using SpriteKit.
AirLocate shows how to use CLLocationManager to monitor and range CLBeaconRegion.
AnalogClock is a cross platform app displaying a classic clock.
An example on how to display application preferences in the "Settings" system application.
Sample shows how to use the iOS AudioQueue Processing Taps.
Cross platform sample for iOS and Android showing image downloads using C# 5's async and await syntax.
This app demonstrates how to use the Async/Await feature which is available in Xamarin.iOS 6.4.
This sample demonstrates the use of the Audio Converter API.
An example demonstrating the Audio Queue offline rendering API.
Sample shows how to use the low-level AudioToolbox API.
Using MTAudioProcessingTap with AVFoundation to visualize audio samples.
AVCaptureFrames demonstrates AV Foundation APIs to display a real-time capture from camera.
An example on using AVFoundation on iOS devices.
This sample illustrates how to develop multitasking aware applications in Xamarin.iOS.
This is a cross platform sample, which demonstrates how to properly perform location updates while the application is either Active or Backgrounded.
This is a cross-platform app that demonstrates how to explore Bluetooth LE devices
A classic analog clock but realized entirely with BoxView.
This sample shows how to use bracketing API in AVFoundation.
A familiar game with a new twist.
Sample demonstrates how to use a C# event on a button press to run a callback.
This program demonstrates how to create a Button in code and process events from it.
Demonstrates the work with Achievements and Leaderboards using GameKit APIs.
This program demonstrates how to create a Button in XAML and process events from it in the code-behind file.
Illustrates usage of the EventKit framework including Calendars and Reminders.
This project shows one way of implementing a bubble-chat rendering similar to the iPhone Messages application
This sample provides an introduction to Collection Views.
This program uses .NET reflection to display a scrollable hierarchy of all Xamarin.Forms classes, structures, and enumerations.
This sample shows how to use CloudKit to upload and retrieve CKRecords and associated assets.
CloudKitAtlas is a sample intended as a quick introduction to CloudKit.
This sample illustrates how to create a custom transition when navigating between two collection views.
A cross platform sample which that demonstrates the usage of some common content controls.
Enhancing scrollview experience with UIPageViewController, UIScrollView and CATiledLayer.
This sample illustrates how to use core animation in Xamarin.iOS.
Sample shows how to retrieve location, orientation, and velocity data using the Core Location API.
An example showing how to access the users's current call, call center and carrier information.
This sample app demonstrates how to use the image filters from CoreImage Library.
This sample shows the basics of how to probe for the MIDI hardware.
This sample illustrates how to derive from NSInputStream and create subclass bridged to CFReadStream.
This sample illustrates how to animate custom properties in a CALayer.
This sample illustrates how to use the built in SQLite functionality in iOS.
Coordination of specific low-level system events.
This sample illustrates how to use Core Graphics in Xamarin.iOS.
Demonstrates how to load a resource that has been built into the assembly.
This is a Xamarin.Forms port of the pre-built sample app Employee Directory. It includes the UI code in both XAML and C#.
This sample application demonstrates how to use the file system in iOS.
Fit is a sample intended as a quick introduction to HealthKit.
Lists the fonts available on the device and shows a preview of each font.
Display device location on a floorplan image using Core Location.
This program displays all the views, cells, layouts, and pages available in Xamarin.Forms, one per page.
This F# sample shows how to create a randomly generated city using Scene Kit.
A sample demonstrating how to enable Game Center support.
An example on how to handle touches to move multiple objects.
Demonstrates a fractal rotating cube rendered with textures via OpenTK's GL APIs.
Shows how to use GLKit to render OpenGL frames and AVFoundation to capture video from camera.
The sample shows how communicate directly with your containing iOS App.
Drawing and Animation with Core Animation and Core Graphics.
This sample demonstrates how to display various UI elements in a grid.
Shows how to handle user-interface layout changes when device is rotated.
This project shows you how to use the Accessibility API to widen your user base.
This is a simple hello world application for iPad.
This sample serves as an introduction to the primary pattern used in iOS for user interfaces: MVC.
A simple hello world sample demonstrating the use of the UIButton and UILabel controls.
Sample shows how to create universal applications that will run on both iPhone and iPad.
This introductory sample introduces the concepts from the Getting Started guides
Sample demonstrating how to create universal applications that will run on both iPhone and iPad.
An example on using both the .NET and Objective-C classes to send a web requests.
Shows how to create and apply effects to an image using the vImage, Quartz and UIKit.
This sample code shows how to use an Action extension with a view controller.
This sample illustrates how to register a custom NSUrlProtocol.
Set of samples intended as a quick introduction to in-app purchases.
Show how to build an Audio Unit graph with Multichannel Mixer and RemoteIO unit.
Kannada Keyboard is a keyboard extension for the iOS.
Using Apple's keychain storage for storing information securely within an application.
Demonstrates how to add, delete, update and copy Touch ID items to keychain.
This sample demonstrates how to create an alphabetically ordered list with labelled sections.
This sample demonstrates how to lazily download images and add them to table.
Sample shows how to implement a document-browser-like-interface as a flow layout subclass.
Lister is a productivity sample project which includes iOS app and iOS Today extensions app (Widget).
Sample shows how to use a custom presentation controller to create a custom view controller presentation.
Sample shows how to use the low-level OpenGL classes to create a touch painting application.
An example of how to use the MapKit framework.
This sample is an equivalent for Xcode OpenGL ES template.
Extends MetalTexturedQuad sample by adding compute encoder.
Shows how to create a basic textured quad in metal.
A kitchen sink example of common UI elements and APIs used with Xamarin.iOS.
This sample demonstrates how to use the Element API with MonoTouch.Dialog.
This sample demonstrates how to use the JSON API with MonoTouch.Dialog.
This sample demonstrates how to use the Reflection API with MonTouch.Dialog.
Example of using data with CoreMotion, MotionActivity and Step Counting APIs.
MoviePlayback is an example on how to use the MPMoviePlayerController class to play iOS videos.
A simple cross platform example of using a background thread to perform a long running task.
This sample shows how to сreate Document Provider extensions and work with iCloud storage provider.
This sample illustrates how to work notifications with Apple Push Notification Service.
A game that demonstrates how to use the UIAccessibility protocol.
A collection of samples for using OpenGL in Xamarin.iOS.
Demonstrates using iPhoneOSGameView with OpenGL to create a touch painting application.
A simple example of using OpenGLES in a Xamarin.iOS application.
Demonstrates the use of OpenGLES with an iPhoneOSGameView.
This sample demonstrates the usage of OpenGL in a scroll view.
This sample app shows some PaintCode-generated elements.
This sample demonstrates how to interact with passes you have issued in Passbook.
Sample demonstrates how to use the Address Book UI people picker.
Demonstrates how to share C# code across iOS, Android, Windows Phone 7, Windows 8.
App extension sample showing you how to implement a Photo Editing extension.
Demonstrates how to use Handoﬀ technology.
This sample provides an introduction to Collection Views and illustrates the use of a flow layout.
This sample application utilizes the EventKit API to allow a user to create events at specific times.
This sample demonstrates proper use of UIPopoverController in iOS.
A simple example of using the UIKit Printing API in a Xamarin.iOS application.
This Sample demonstrates how to print to a roll-fed AirPrint printer.
This sample demonstrates how to check and request access to classes in the Privacy Settings.
This sample demonstrates how to interact with Objective-C protocols from C#.
Sample detects QR codes and decodes them.
A sample of using the Core Graphics capabilities in a Xamarin.iOS application.
Demonstrates how to use the Address Book UI controllers.
This sample application utilizes the legacy string drawing functions and the new attributed string drawing.
This sample shows how to find out what kind of connectivity is available.
Sample shows displaying items in a table view, allowing the user to dig into detail pages and view photos.
Demonstrates generating GeoJSON coverage files for use with the Maps routing apps API.
Sample shows how to use AVFoundation to capture video, process video frames.
The Xamarin.Forms Scale and Rotation properties allow a program to scale and rotate Xamarin.Forms visual elements. This sample demonstrates this functionality using a Slider.
Extends F# Scene Kit for stereoscopic viewing with Google Cardboard.
This application render a 3D environment and presents a series of slides with SceneKit objects.
Sample shows how to create simple iOS game with SceneKit.
Demonstrates how to create a master-detail style of application.
This is an app extension sample using the Share Extension.
Demonstrates how to work with various iOS resources.
Shows how to use collection Views in iOS.
Demonstrates making a table with cells that can be drilled further down to a detailed view.
An example showing how to implement a simple text-editing application using Core Text.
Simple app that illustrates how to use background transfers.
Show how to create KeyboardExtension to provide a new keyboard for the system.
This sample demonstrates using the Social Framework in iOS.
This sample is a C# port of the Solitaire encryption algorithm featured in Neal Stephenson's novel Cryptonomicon.
Demonstrates recording an AAC file using internal or external recording hardware.
Shows how to use the AVCaptureDevice APIs to zoom with the camera.
Sample illustrates how to use the UISplitView control for iPad.
This is the Hello World Sprite kit sample, that ships with iOS 7.
This example demostrates physics and collisions between objects when using Sprite Kit.
Demonstrates different features of the SKSpriteNode class.
This sample application illustrates how to use a number of standard ui controls.
Provides an introduction to Core Motion by demonstrating how to implement virtual reality.
Demonstrates a way to present ordered data to users in a grid-like fashion.
Sample illustrates how to use AudioFileStream to parse an audio stream and play the audio back.
This sample demonstrates playing sound via AudioToolkit.
Sample demonstrating basic usage of images.
This sample demonstrates the Xamarin.Forms TabbedPage, which allows easy navigation among several similar pages.
Sample that demonstrates how to implement swipe-to-delete and edit mode in UITableView.
This sample illustrates the constituent parts of a table.
Application that demonstrates how to use UISearchController.
Demonstrates the various table and cell styles available out of the box.
Demonstrates a cross-platform todo application that allows you to track todo/task items.
This version of Tasky uses a Portable Class Library to encapsulate and share code across platforms.
Demonstrates proper application architecture layering and using a common code base.
This sample demonstrates the flexibility and power of new Text Kit APIs.
This sample shows how to use many of the new iOS 7 font features.
This sample shows how to use Core Data in a multi-threaded environment.
Demonstrates how to customize UIKit and build custom controls.
Tip calculator is simple cross platform application, which calculates the correct tip amount.
TipCalc is based on an existing iOS and Android sample but has been completely rewritten for Xamarin.Forms using XAML and data-binding. This new version now builds for iOS, Android, and Windows Phone.
Shows how to test your ideas quickly to save time and money.
Xamarin.Forms provides two solution templates for building cross-platform applications: PCL or Shared Project. This Todo sample application is provided using both templates.
A complete sample application showing how to localized Xamarin.Forms using RESX. We used Microsoft's Multilingual Application Toolkit to generate the machine translations, but this is not neccessary to build and run the sample.
This sample illustrates how to work with touch in iOS. Specifically, it shows how to handle touch events, use pre-defined gesture
This sample illustrates how to work with touch in iOS.
An example of how to use a UITableView and display a custom cell within it.
An example on how to handle touches to move multiple objects.
This sample supplements the article on transitioning Xcode 3 apps to Xcode 4.
This sample shows how to create custom view controller transitions in iOS.
Sample is a catalog exhibiting many views and controls in the UIKit framework.
This sample illustrates a number of uses of UIKit Dynamics.
Sample shows how to use VTDecompressionSession to access hardware video decoder.
An example on how to use Core Animation transitions.
WatchKit Catalog is an exploration of the UI elements available in the WatchKit framework.
Sample code for the Xamarin.iOS Watch Kit localization documentation.
Sample code for the Xamarin.iOS Watch Kit notifications documentation.
Sample code for the Xamarin.iOS WatchKit Table control documentation.
Demonstrates how to autorate to interface orientation.
Sample demonstrates using annotations in MapKit by placing weather forecasts above cities.
This sample demonstrates using application support icons.
A simple example of using the Map Kit API in a Xamarin.iOS application.
This app loads an image that is embedded as a resource in a shared project, resizes it, and then displays it on the screen. It's a
XAML—the eXtensible Application Markup Language—allows developers to define user interfaces in Xamarin.Forms applications using markup rather than code. These samples demonstrate how to utilize XAML with Xamarin.Forms.
This sample implements the classic 14-15 puzzle using Xamarin.Forms.
This sample demonstrates how to use CGPDFDocument class to show PDF files in scroll view.