GLES30.GlMaxArrayTextureLayers Field

Definition

[Android.Runtime.Register("GL_MAX_ARRAY_TEXTURE_LAYERS")]
public const int GlMaxArrayTextureLayers = 35071;
[<Android.Runtime.Register("GL_MAX_ARRAY_TEXTURE_LAYERS")>]
val mutable GlMaxArrayTextureLayers : int

Field Value

Value = 35071
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to