GLES30.GlTextureMaxLod Field

Definition

[Android.Runtime.Register("GL_TEXTURE_MAX_LOD")]
public const int GlTextureMaxLod = 33083;
[<Android.Runtime.Register("GL_TEXTURE_MAX_LOD")>]
val mutable GlTextureMaxLod : int

Field Value

Value = 33083
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to