AnimationDrawable.Start Method

Definition

Starts the animation from the first frame, looping if necessary.

[Android.Runtime.Register("start", "()V", "GetStartHandler")]
public virtual void Start ();
[<Android.Runtime.Register("start", "()V", "GetStartHandler")>]
abstract member Start : unit -> unit
override this.Start : unit -> unit

Implements

Attributes

Remarks

Starts the animation from the first frame, looping if necessary. This method has no effect if the animation is running.

<strong>Note:</strong> Do not call this in the android.app.Activity#onCreate method of your activity, because the AnimationDrawable is not yet fully attached to the window. If you want to play the animation immediately without requiring interaction, then you might want to call it from the android.app.Activity#onWindowFocusChanged method in your activity, which will get called when Android brings your window into focus.

Java documentation for android.graphics.drawable.AnimationDrawable.start().

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

See also