public virtual Void ScheduleDrawable (Drawable who, IRunnable what, Int64 when)
- The drawable being scheduled.
- The action to execute.
- The time (in milliseconds) to run. The timebase is SystemClock.UptimeMillis
A Drawable can call this to schedule the next frame of its animation. An implementation can generally simply call Handler.PostAtTime(IRunnable,Object,Object) with the parameters (what, who, when) to perform the scheduling.
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1