Interpolator.Reset Method

Definition

Overloads

Reset(Int32)

Reset the Interpolator to have the specified number of values and an implicit keyFrame count of 2 (just a start and end).

Reset(Int32, Int32)

Reset the Interpolator to have the specified number of values and keyFrames.

Reset(Int32)

Reset the Interpolator to have the specified number of values and an implicit keyFrame count of 2 (just a start and end).

[Android.Runtime.Register("reset", "(I)V", "GetReset_IHandler")]
public virtual void Reset (int valueCount);
[<Android.Runtime.Register("reset", "(I)V", "GetReset_IHandler")>]
abstract member Reset : int -> unit
override this.Reset : int -> unit

Parameters

valueCount
Int32
Attributes

Remarks

Reset the Interpolator to have the specified number of values and an implicit keyFrame count of 2 (just a start and end). After this call the values for each keyFrame must be assigned using setKeyFrame().

Java documentation for android.graphics.Interpolator.reset(int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

Reset(Int32, Int32)

Reset the Interpolator to have the specified number of values and keyFrames.

[Android.Runtime.Register("reset", "(II)V", "GetReset_IIHandler")]
public virtual void Reset (int valueCount, int frameCount);
[<Android.Runtime.Register("reset", "(II)V", "GetReset_IIHandler")>]
abstract member Reset : int * int -> unit
override this.Reset : int * int -> unit

Parameters

valueCount
Int32
frameCount
Int32
Attributes

Remarks

Reset the Interpolator to have the specified number of values and keyFrames. After this call the values for each keyFrame must be assigned using setKeyFrame().

Java documentation for android.graphics.Interpolator.reset(int, int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to