ETC1Util.WriteTexture(ETC1Util+ETC1Texture, Stream) Method

Definition

Helper function that writes an ETC1Texture to an output stream formatted as a PKM file.

[Android.Runtime.Register("writeTexture", "(Landroid/opengl/ETC1Util$ETC1Texture;Ljava/io/OutputStream;)V", "")]
public static void WriteTexture (Android.Opengl.ETC1Util.ETC1Texture? texture, System.IO.Stream? output);
[<Android.Runtime.Register("writeTexture", "(Landroid/opengl/ETC1Util$ETC1Texture;Ljava/io/OutputStream;)V", "")>]
static member WriteTexture : Android.Opengl.ETC1Util.ETC1Texture * System.IO.Stream -> unit

Parameters

texture
ETC1Util.ETC1Texture

the input texture.

output
Stream

the stream to write the formatted texture data to.

Attributes

Exceptions

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to