GLES30.GlGetActiveUniformBlockiv Method

Definition

Overloads

GlGetActiveUniformBlockiv(Int32, Int32, Int32, Int32[], Int32)
GlGetActiveUniformBlockiv(Int32, Int32, Int32, IntBuffer)

GlGetActiveUniformBlockiv(Int32, Int32, Int32, Int32[], Int32)

[Android.Runtime.Register("glGetActiveUniformBlockiv", "(III[II)V", "")]
public static void GlGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, int[]? params, int offset);
[<Android.Runtime.Register("glGetActiveUniformBlockiv", "(III[II)V", "")>]
static member GlGetActiveUniformBlockiv : int * int * int * int[] * int -> unit

Parameters

program
Int32
uniformBlockIndex
Int32
pname
Int32
params
Int32[]
offset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlGetActiveUniformBlockiv(Int32, Int32, Int32, IntBuffer)

[Android.Runtime.Register("glGetActiveUniformBlockiv", "(IIILjava/nio/IntBuffer;)V", "")]
public static void GlGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, Java.Nio.IntBuffer? params);
[<Android.Runtime.Register("glGetActiveUniformBlockiv", "(IIILjava/nio/IntBuffer;)V", "")>]
static member GlGetActiveUniformBlockiv : int * int * int * Java.Nio.IntBuffer -> unit

Parameters

program
Int32
uniformBlockIndex
Int32
pname
Int32
params
IntBuffer
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to