IGL10.GlTexImage2D Method

Definition

[Android.Runtime.Register("glTexImage2D", "(IIIIIIIILjava/nio/Buffer;)V", "GetGlTexImage2D_IIIIIIIILjava_nio_Buffer_Handler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void GlTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, Java.Nio.Buffer? pixels);
[<Android.Runtime.Register("glTexImage2D", "(IIIIIIIILjava/nio/Buffer;)V", "GetGlTexImage2D_IIIIIIIILjava_nio_Buffer_Handler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member GlTexImage2D : int * int * int * int * int * int * int * int * Java.Nio.Buffer -> unit

Parameters

target
Int32
level
Int32
internalformat
Int32
width
Int32
height
Int32
border
Int32
format
Int32
type
Int32
pixels
Buffer
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to