Mac Guides | Samples

MonoMac.OpenGL.Vector3d.Div Method

Divide a vector by a scalar

Syntax

[System.Obsolete("Use static Divide() method instead.")]
public static Vector3d Div (Vector3d a, Double f)

Parameters

a
Vector operand
f
Scalar operand

Returns

Result of the division

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0