Mac Guides | Samples

MonoMac.OpenGL.Vector3d.Sub Method

Subtract one Vector from another

Syntax

[System.Obsolete("Use static Subtract() method instead.")]
public static Void Sub (ref Vector3d a, ref Vector3d b, out Vector3d result)

Parameters

a
First operand
b
Second operand
result
Result of subtraction

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0