OutputAudioQueue.RenderOffline(Double, AudioQueueBuffer*, Int32) Method

Definition

Writes audio data to an audio buffer, instead of to a device.

public AudioToolbox.AudioQueueStatus RenderOffline (double timeStamp, AudioToolbox.AudioQueueBuffer* audioQueueBuffer, int frameCount);
member this.RenderOffline : double * nativeptr<AudioToolbox.AudioQueueBuffer> * int -> AudioToolbox.AudioQueueStatus

Parameters

timeStamp
Double

The timestamp of the first frame to render.

audioQueueBuffer
AudioQueueBuffer*

The audio queue buffer to render to.

frameCount
Int32

The number of frames to render.

Returns

AudioQueueStatus.Ok on success, otherwise the error.

Applies to