Vector4d.Add Method

Definition

Overloads

Add(Vector4d, Vector4d, Vector4d)

Add two Vectors

Add(Vector4d, Vector4d)
Add(Vector4d)
Obsolete.

Add the Vector passed as parameter to this instance.

Add(Vector4d)
Obsolete.

Add the Vector passed as parameter to this instance.

Add(Vector4d, Vector4d, Vector4d)

Add two Vectors

public static void Add (ref OpenTK.Vector4d a, ref OpenTK.Vector4d b, out OpenTK.Vector4d result);
static member Add :  *  *  -> unit

Parameters

a
Vector4d

First operand

b
Vector4d

Second operand

result
Vector4d

Result of addition

Applies to

Add(Vector4d, Vector4d)

public static OpenTK.Vector4d Add (OpenTK.Vector4d a, OpenTK.Vector4d b);
static member Add : OpenTK.Vector4d * OpenTK.Vector4d -> OpenTK.Vector4d

Parameters

Returns

Applies to

Add(Vector4d)

Caution

Use static Add() method instead.

Add the Vector passed as parameter to this instance.

[System.Obsolete("Use static Add() method instead.")]
public void Add (OpenTK.Vector4d right);
member this.Add : OpenTK.Vector4d -> unit

Parameters

right
Vector4d

Right operand. This parameter is only read from.

Attributes

Applies to

Add(Vector4d)

Caution

Use static Add() method instead.

Important

This API is not CLS-compliant.

Add the Vector passed as parameter to this instance.

[System.CLSCompliant(false)]
[System.Obsolete("Use static Add() method instead.")]
public void Add (ref OpenTK.Vector4d right);
member this.Add :  -> unit

Parameters

right
Vector4d

Right operand. This parameter is only read from.

Attributes

Applies to