Urho.Actions.ActionState.Update Method

Called once per frame.


public virtual Void Update (Single time)


A value between 0 and 1 For example: 0 means that the action just started 0.5 means that the action is in the middle 1 means that the action is over


When you provide your own Actions, and your own action states, this is the method that will perform the actual changes to your ActionState.Target node.   The action should affect the state of the target node in an implementation specific way, and should be done in function of the specified dt.


Namespace: Urho.Actions
Assembly: Urho (in Urho.dll)
Assembly Versions: