Urho.AnimationState.SetBoneWeight Method

Set per-bone blending weight by track index. Default is 1.0 (full), is multiplied with the state's blending weight when applying the animation. Optionally recurses to child bones.

Syntax

public Void SetBoneWeight (UInt32 index, Single weight, Boolean recursive)

Parameters

index
weight
recursive

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0