Urho.View.DrawFullscreenQuad Method

Draw a fullscreen quad. Shaders and renderstates must have been set beforehand. Quad will be drawn to the middle of depth range, similarly to deferred directional lights.

Syntax

public Void DrawFullscreenQuad (Boolean nearQuad)

Parameters

setIdentityProjection

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0