Android Guides | Samples

OpenTK.Platform.Android Namespace

Remarks

 

Classes

TypeReason
AndroidGameView
AndroidGameView
AndroidGraphicsContext
AndroidGraphicsContext
AndroidGraphicsMode This class wraps an EGLConfig that represents this graphics configuration in the OpenGL space. The underlying EGLConfig will only be created if there is a valid EGLDisplay passed to one of the constructors. If user code does not pass a valid EGLDisplay the AndroidGraphicsContext initialization will create one when AndroidGameView.CreateFrameBuffer is called, or if user code calls AndroidGraphicsMode.Initialize(EGLDisplay,int)
AndroidGraphicsMode This class wraps an EGLConfig that represents this graphics configuration in the OpenGL space. The underlying EGLConfig will only be created if there is a valid EGLDisplay passed to one of the constructors. If user code does not pass a valid EGLDisplay the AndroidGraphicsContext initialization will create one when AndroidGameView.CreateFrameBuffer is called, or if user code calls AndroidGraphicsMode.Initialize(EGLDisplay,int)
AndroidWindow
AndroidWindow