Urho.DecalSet.OptimizeBufferSize Property

Set whether to optimize GPU buffer sizes according to current amount of decals. Default false, which will size the buffers according to the maximum vertices/indices. When true, buffers will be reallocated whenever decals are added/removed, which can be worse for performance.

Syntax

public Boolean OptimizeBufferSize { get; set; }

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0