Android Guides | Samples

Android.Opengl.EGLObjectHandle Class

Base class for wrapped EGL objects.

See Also: EGLObjectHandle

Syntax

[Android.Runtime.Register("android/opengl/EGLObjectHandle", DoNotGenerateAcw=true)]
public abstract class EGLObjectHandle : Object

Remarks

Base class for wrapped EGL objects.

[Android Documentation]

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 17

The members of Android.Opengl.EGLObjectHandle are listed below.

See Also: Object

Protected Constructors

A constructor used when creating managed representations of JNI objects; called by the runtime.

Public Properties

[read-only]
NativeHandleInt64. Returns the native handle of the wrapped EGL object.

Protected Properties

[read-only]
override
ThresholdClassIntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
[read-only]
override
ThresholdTypeType. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

Public Methods