Android Guides | Samples

Android.Opengl.ETC1Util.ETC1Texture Class

A utility class encapsulating a compressed ETC1 texture.

See Also: ETC1Util+ETC1Texture

Syntax

[Android.Runtime.Register("android/opengl/ETC1Util$ETC1Texture", DoNotGenerateAcw=true)]
public class ETC1Util.ETC1Texture : Object

Remarks

A utility class encapsulating a compressed ETC1 texture.

[Android Documentation]

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8

The members of Android.Opengl.ETC1Util.ETC1Texture are listed below.

See Also: Object

Public Constructors

Protected Constructors

A constructor used when creating managed representations of JNI objects; called by the runtime.

Public Properties

[read-only]
DataByteBuffer. Get the compressed data of the texture.
[read-only]
HeightInt32. Get the height of the texture in pixels.
[read-only]
WidthInt32. Get the width of the texture in pixels.

Protected Properties

[read-only]
override
ThresholdClassIntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
[read-only]
override
ThresholdTypeType. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.