Android Guides | Samples

Android.Opengl.GLES20 Class

OpenGL ES 2.

See Also: GLES20

Syntax

[Android.Runtime.Register("android/opengl/GLES20", DoNotGenerateAcw=true)]
public class GLES20 : Object

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8

The members of Android.Opengl.GLES20 are listed below.

See Also: Object

Public Constructors

Protected Constructors

A constructor used when creating managed representations of JNI objects; called by the runtime.

Public Fields

const
GlActiveAttributeMaxLengthInt32 (35722).
const
GlActiveAttributesInt32 (35721).
const
GlActiveUniformMaxLengthInt32 (35719).
const
GlActiveUniformsInt32 (35718).
const
GlAliasedLineWidthRangeInt32 (33902).
const
GlAliasedPointSizeRangeInt32 (33901).
const
GlAlphaInt32 (6406).
const
GlAlphaBitsInt32 (3413).
const
GlAlwaysInt32 (519).
const
GlArrayBufferInt32 (34962).
const
GlArrayBufferBindingInt32 (34964).
const
GlAttachedShadersInt32 (35717).
const
GlBackInt32 (1029).
const
GlBlendInt32 (3042).
const
GlBlendDstAlphaInt32 (32970).
const
GlBlendDstRgbInt32 (32968).
const
GlBlendEquationAlphaInt32 (34877).
const
GlBlendEquationRgbInt32 (32777).
const
GlBlendSrcAlphaInt32 (32971).
const
GlBlendSrcRgbInt32 (32969).
const
GlBlueBitsInt32 (3412).
const
GlBoolInt32 (35670).
const
GlBoolVec2Int32 (35671).
const
GlBoolVec3Int32 (35672).
const
GlBoolVec4Int32 (35673).
const
GlBufferSizeInt32 (34660).
const
GlBufferUsageInt32 (34661).
const
GlByteInt32 (5120).
const
GlCcwInt32 (2305).
const
GlClampToEdgeInt32 (33071).
const
GlColorAttachment0Int32 (36064).
const
GlColorBufferBitInt32 (16384).
const
GlColorClearValueInt32 (3106).
const
GlColorWritemaskInt32 (3107).
const
GlCompileStatusInt32 (35713).
const
GlCompressedTextureFormatsInt32 (34467).
const
GlConstantAlphaInt32 (32771).
const
GlConstantColorInt32 (32769).
const
GlCullFaceModeInt32 (2885).
const
GlCurrentProgramInt32 (35725).
const
GlCurrentVertexAttribInt32 (34342).
const
GlCwInt32 (2304).
const
GlDecrInt32 (7683).
const
GlDecrWrapInt32 (34056).
const
GlDeleteStatusInt32 (35712).
const
GlDepthAttachmentInt32 (36096).
const
GlDepthBitsInt32 (3414).
const
GlDepthBufferBitInt32 (256).
const
GlDepthClearValueInt32 (2931).
const
GlDepthComponentInt32 (6402).
const
GlDepthComponent16Int32 (33189).
const
GlDepthRangeInt32 (2928).
const
GlDepthTestInt32 (2929).
const
GlDepthWritemaskInt32 (2930).
const
GlDitherInt32 (3024).
const
GlDontCareInt32 (4352).
const
GlDstAlphaInt32 (772).
const
GlDstColorInt32 (774).
const
GlDynamicDrawInt32 (35048).
const
GlElementArrayBufferInt32 (34963).
const
GlElementArrayBufferBindingInt32 (34965).
const
GlEqualInt32 (514).
const
GlExtensionsInt32 (7939).
const
GlFalseInt32 (0).
const
GlFastestInt32 (4353).
const
GlFixedInt32 (5132).
const
GlFloatInt32 (5126).
const
GlFloatMat2Int32 (35674).
const
GlFloatMat3Int32 (35675).
const
GlFloatMat4Int32 (35676).
const
GlFloatVec2Int32 (35664).
const
GlFloatVec3Int32 (35665).
const
GlFloatVec4Int32 (35666).
const
GlFragmentShaderInt32 (35632).
const
GlFramebufferInt32 (36160).
const
GlFramebufferAttachmentObjectNameInt32 (36049).
const
GlFramebufferAttachmentObjectTypeInt32 (36048).
const
GlFramebufferAttachmentTextureCubeMapFaceInt32 (36051).
const
GlFramebufferAttachmentTextureLevelInt32 (36050).
const
GlFramebufferBindingInt32 (36006).
const
GlFramebufferCompleteInt32 (36053).
const
GlFramebufferIncompleteAttachmentInt32 (36054).
const
GlFramebufferIncompleteDimensionsInt32 (36057).
const
GlFramebufferIncompleteMissingAttachmentInt32 (36055).
const
GlFramebufferUnsupportedInt32 (36061).
const
GlFrontInt32 (1028).
const
GlFrontAndBackInt32 (1032).
const
GlFuncAddInt32 (32774).
const
GlFuncReverseSubtractInt32 (32779).
const
GlFuncSubtractInt32 (32778).
const
GlGenerateMipmapHintInt32 (33170).
const
GlGequalInt32 (518).
const
GlGreaterInt32 (516).
const
GlGreenBitsInt32 (3411).
const
GlHighFloatInt32 (36338).
const
GlHighIntInt32 (36341).
const
GlImplementationColorReadFormatInt32 (35739).
const
GlImplementationColorReadTypeInt32 (35738).
const
GlIncrInt32 (7682).
const
GlIncrWrapInt32 (34055).
const
GlInfoLogLengthInt32 (35716).
const
GlIntInt32 (5124).
const
GlIntVec2Int32 (35667).
const
GlIntVec3Int32 (35668).
const
GlIntVec4Int32 (35669).
const
GlInvalidEnumInt32 (1280).
const
GlInvalidFramebufferOperationInt32 (1286).
const
GlInvalidOperationInt32 (1282).
const
GlInvalidValueInt32 (1281).
const
GlInvertInt32 (5386).
const
GlKeepInt32 (7680).
const
GlLequalInt32 (515).
const
GlLessInt32 (513).
const
GlLinearInt32 (9729).
const
GlLinearMipmapLinearInt32 (9987).
const
GlLinearMipmapNearestInt32 (9985).
const
GlLineLoopInt32 (2).
const
GlLinesInt32 (1).
const
GlLineStripInt32 (3).
const
GlLinkStatusInt32 (35714).
const
GlLowFloatInt32 (36336).
const
GlLowIntInt32 (36339).
const
GlLuminanceInt32 (6409).
const
GlLuminanceAlphaInt32 (6410).
const
GlMaxCombinedTextureImageUnitsInt32 (35661).
const
GlMaxCubeMapTextureSizeInt32 (34076).
const
GlMaxFragmentUniformVectorsInt32 (36349).
const
GlMaxRenderbufferSizeInt32 (34024).
const
GlMaxTextureImageUnitsInt32 (34930).
const
GlMaxTextureSizeInt32 (3379).
const
GlMaxVaryingVectorsInt32 (36348).
const
GlMaxVertexAttribsInt32 (34921).
const
GlMaxVertexTextureImageUnitsInt32 (35660).
const
GlMaxVertexUniformVectorsInt32 (36347).
const
GlMaxViewportDimsInt32 (3386).
const
GlMediumFloatInt32 (36337).
const
GlMediumIntInt32 (36340).
const
GlMirroredRepeatInt32 (33648).
const
GlNearestInt32 (9728).
const
GlNearestMipmapLinearInt32 (9986).
const
GlNearestMipmapNearestInt32 (9984).
const
GlNeverInt32 (512).
const
GlNicestInt32 (4354).
const
GlNoErrorInt32 (0).
const
GlNoneInt32 (0).
const
GlNotequalInt32 (517).
const
GlNumCompressedTextureFormatsInt32 (34466).
const
GlNumShaderBinaryFormatsInt32 (36345).
const
GlOneInt32 (1).
const
GlOneMinusConstantAlphaInt32 (32772).
const
GlOneMinusConstantColorInt32 (32770).
const
GlOneMinusDstAlphaInt32 (773).
const
GlOneMinusDstColorInt32 (775).
const
GlOneMinusSrcAlphaInt32 (771).
const
GlOneMinusSrcColorInt32 (769).
const
GlOutOfMemoryInt32 (1285).
const
GlPackAlignmentInt32 (3333).
const
GlPointsInt32 (0).
const
GlPolygonOffsetFactorInt32 (32824).
const
GlPolygonOffsetFillInt32 (32823).
const
GlPolygonOffsetUnitsInt32 (10752).
const
GlRedBitsInt32 (3410).
const
GlRenderbufferInt32 (36161).
const
GlRenderbufferAlphaSizeInt32 (36179).
const
GlRenderbufferBindingInt32 (36007).
const
GlRenderbufferBlueSizeInt32 (36178).
const
GlRenderbufferDepthSizeInt32 (36180).
const
GlRenderbufferGreenSizeInt32 (36177).
const
GlRenderbufferHeightInt32 (36163).
const
GlRenderbufferInternalFormatInt32 (36164).
const
GlRenderbufferRedSizeInt32 (36176).
const
GlRenderbufferStencilSizeInt32 (36181).
const
GlRenderbufferWidthInt32 (36162).
const
GlRendererInt32 (7937).
const
GlRepeatInt32 (10497).
const
GlReplaceInt32 (7681).
const
GlRgbInt32 (6407).
const
GlRgb565Int32 (36194).
const
GlRgb5A1Int32 (32855).
const
GlRgbaInt32 (6408).
const
GlRgba4Int32 (32854).
const
GlSampleAlphaToCoverageInt32 (32926).
const
GlSampleBuffersInt32 (32936).
const
GlSampleCoverageInvertInt32 (32939).
const
GlSampleCoverageValueInt32 (32938).
const
GlSampler2dInt32 (35678).
const
GlSamplerCubeInt32 (35680).
const
GlSamplesInt32 (32937).
const
GlScissorBoxInt32 (3088).
const
GlScissorTestInt32 (3089).
const
GlShaderBinaryFormatsInt32 (36344).
const
GlShaderCompilerInt32 (36346).
const
GlShaderSourceLengthInt32 (35720).
const
GlShaderTypeInt32 (35663).
const
GlShadingLanguageVersionInt32 (35724).
const
GlShortInt32 (5122).
const
GlSrcAlphaInt32 (770).
const
GlSrcAlphaSaturateInt32 (776).
const
GlSrcColorInt32 (768).
const
GlStaticDrawInt32 (35044).
const
GlStencilAttachmentInt32 (36128).
const
GlStencilBackFailInt32 (34817).
const
GlStencilBackFuncInt32 (34816).
const
GlStencilBackPassDepthFailInt32 (34818).
const
GlStencilBackPassDepthPassInt32 (34819).
const
GlStencilBackRefInt32 (36003).
const
GlStencilBackValueMaskInt32 (36004).
const
GlStencilBackWritemaskInt32 (36005).
const
GlStencilBitsInt32 (3415).
const
GlStencilBufferBitInt32 (1024).
const
GlStencilClearValueInt32 (2961).
const
GlStencilFailInt32 (2964).
const
GlStencilIndexInt32 (6401).
const
GlStencilIndex8Int32 (36168).
const
GlStencilPassDepthFailInt32 (2965).
const
GlStencilPassDepthPassInt32 (2966).
const
GlStencilRefInt32 (2967).
const
GlStencilTestInt32 (2960).
const
GlStencilValueMaskInt32 (2963).
const
GlStencilWritemaskInt32 (2968).
const
GlStreamDrawInt32 (35040).
const
GlSubpixelBitsInt32 (3408).
const
GlTextureInt32 (5890).
const
GlTexture0Int32 (33984).
const
GlTexture1Int32 (33985).
const
GlTexture10Int32 (33994).
const
GlTexture11Int32 (33995).
const
GlTexture12Int32 (33996).
const
GlTexture13Int32 (33997).
const
GlTexture14Int32 (33998).
const
GlTexture15Int32 (33999).
const
GlTexture16Int32 (34000).
const
GlTexture17Int32 (34001).
const
GlTexture18Int32 (34002).
const
GlTexture19Int32 (34003).
const
GlTexture2Int32 (33986).
const
GlTexture20Int32 (34004).
const
GlTexture21Int32 (34005).
const
GlTexture22Int32 (34006).
const
GlTexture23Int32 (34007).
const
GlTexture24Int32 (34008).
const
GlTexture25Int32 (34009).
const
GlTexture26Int32 (34010).
const
GlTexture27Int32 (34011).
const
GlTexture28Int32 (34012).
const
GlTexture29Int32 (34013).
const
GlTexture2dInt32 (3553).
const
GlTexture3Int32 (33987).
const
GlTexture30Int32 (34014).
const
GlTexture31Int32 (34015).
const
GlTexture4Int32 (33988).
const
GlTexture5Int32 (33989).
const
GlTexture6Int32 (33990).
const
GlTexture7Int32 (33991).
const
GlTexture8Int32 (33992).
const
GlTexture9Int32 (33993).
const
GlTextureBinding2dInt32 (32873).
const
GlTextureBindingCubeMapInt32 (34068).
const
GlTextureCubeMapInt32 (34067).
const
GlTextureCubeMapNegativeXInt32 (34070).
const
GlTextureCubeMapNegativeYInt32 (34072).
const
GlTextureCubeMapNegativeZInt32 (34074).
const
GlTextureCubeMapPositiveXInt32 (34069).
const
GlTextureCubeMapPositiveYInt32 (34071).
const
GlTextureCubeMapPositiveZInt32 (34073).
const
GlTextureMagFilterInt32 (10240).
const
GlTextureMinFilterInt32 (10241).
const
GlTextureWrapSInt32 (10242).
const
GlTextureWrapTInt32 (10243).
const
GlTriangleFanInt32 (6).
const
GlTrianglesInt32 (4).
const
GlTriangleStripInt32 (5).
const
GlTrueInt32 (1).
const
GlUnpackAlignmentInt32 (3317).
const
GlUnsignedByteInt32 (5121).
const
GlUnsignedIntInt32 (5125).
const
GlUnsignedShortInt32 (5123).
const
GlUnsignedShort4444Int32 (32819).
const
GlUnsignedShort5551Int32 (32820).
const
GlUnsignedShort565Int32 (33635).
const
GlValidateStatusInt32 (35715).
const
GlVendorInt32 (7936).
const
GlVersionInt32 (7938).
const
GlVertexAttribArrayBufferBindingInt32 (34975).
const
GlVertexAttribArrayEnabledInt32 (34338).
const
GlVertexAttribArrayNormalizedInt32 (34922).
const
GlVertexAttribArrayPointerInt32 (34373).
const
GlVertexAttribArraySizeInt32 (34339).
const
GlVertexAttribArrayStrideInt32 (34340).
const
GlVertexAttribArrayTypeInt32 (34341).
const
GlVertexShaderInt32 (35633).
const
GlZeroInt32 (0).

Protected Properties

[read-only]
override
ThresholdClassIntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
[read-only]
override
ThresholdTypeType. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

Public Methods

static
GlActiveTexture(Int32)
static
GlAttachShader(Int32, Int32)
static
GlBindAttribLocation(Int32, Int32, String)
static
GlBindBuffer(Int32, Int32)
static
GlBindFramebuffer(Int32, Int32)
static
GlBindRenderbuffer(Int32, Int32)
static
GlBindTexture(Int32, Int32)
static
GlBlendColor(Single, Single, Single, Single)
static
GlBlendEquation(Int32)
static
GlBlendEquationSeparate(Int32, Int32)
static
GlBlendFunc(Int32, Int32)
static
GlBlendFuncSeparate(Int32, Int32, Int32, Int32)
static
GlBufferData(Int32, Int32, Buffer, Int32)
static
GlBufferSubData(Int32, Int32, Int32, Buffer)
static
GlCheckFramebufferStatus(Int32) : Int32
static
GlClear(Int32)
static
GlClearColor(Single, Single, Single, Single)
static
GlClearDepthf(Single)
static
GlClearStencil(Int32)
static
GlColorMask(Boolean, Boolean, Boolean, Boolean)
static
GlCompileShader(Int32)
static
GlCompressedTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
static
GlCompressedTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
static
GlCopyTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
static
GlCopyTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
static
GlCreateProgram() : Int32
static
GlCreateShader(Int32) : Int32
static
GlCullFace(Int32)
static
GlDeleteBuffers(Int32, IntBuffer)
static
GlDeleteBuffers(Int32, Int32[], Int32)
static
GlDeleteFramebuffers(Int32, IntBuffer)
static
GlDeleteFramebuffers(Int32, Int32[], Int32)
static
GlDeleteProgram(Int32)
static
GlDeleteRenderbuffers(Int32, IntBuffer)
static
GlDeleteRenderbuffers(Int32, Int32[], Int32)
static
GlDeleteShader(Int32)
static
GlDeleteTextures(Int32, IntBuffer)
static
GlDeleteTextures(Int32, Int32[], Int32)
static
GlDepthFunc(Int32)
static
GlDepthMask(Boolean)
static
GlDepthRangef(Single, Single)
static
GlDetachShader(Int32, Int32)
static
GlDisable(Int32)
static
GlDisableVertexAttribArray(Int32)
static
GlDrawArrays(Int32, Int32, Int32)
static
GlDrawElements(Int32, Int32, Int32, Buffer)
static
GlDrawElements(Int32, Int32, Int32, Int32)
static
GlEnable(Int32)
static
GlEnableVertexAttribArray(Int32)
static
GlFinish()
static
GlFlush()
static
GlFramebufferRenderbuffer(Int32, Int32, Int32, Int32)
static
GlFramebufferTexture2D(Int32, Int32, Int32, Int32, Int32)
static
GlFrontFace(Int32)
static
GlGenBuffers(Int32, IntBuffer)
static
GlGenBuffers(Int32, Int32[], Int32)
static
GlGenerateMipmap(Int32)
static
GlGenFramebuffers(Int32, IntBuffer)
static
GlGenFramebuffers(Int32, Int32[], Int32)
static
GlGenRenderbuffers(Int32, IntBuffer)
static
GlGenRenderbuffers(Int32, Int32[], Int32)
static
GlGenTextures(Int32, IntBuffer)
static
GlGenTextures(Int32, Int32[], Int32)
static
GlGetActiveAttrib(Int32, Int32, Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32, Byte[], Int32)
static
GlGetActiveAttrib(Int32, Int32, IntBuffer, IntBuffer) : String
static
GlGetActiveAttrib(Int32, Int32, Int32[], Int32, Int32[], Int32) : String
static
GlGetActiveAttrib(Int32, Int32, Int32, IntBuffer, IntBuffer, IntBuffer, SByte)
static
GlGetActiveUniform(Int32, Int32, Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32, Byte[], Int32)
static
GlGetActiveUniform(Int32, Int32, IntBuffer, IntBuffer) : String
static
GlGetActiveUniform(Int32, Int32, Int32[], Int32, Int32[], Int32) : String
static
GlGetActiveUniform(Int32, Int32, Int32, IntBuffer, IntBuffer, IntBuffer, SByte)
static
GlGetAttachedShaders(Int32, Int32, IntBuffer, IntBuffer)
static
GlGetAttachedShaders(Int32, Int32, Int32[], Int32, Int32[], Int32)
static
GlGetAttribLocation(Int32, String) : Int32
static
GlGetBooleanv(Int32, IntBuffer)
static
GlGetBooleanv(Int32, Boolean[], Int32)
static
GlGetBufferParameteriv(Int32, Int32, IntBuffer)
static
GlGetBufferParameteriv(Int32, Int32, Int32[], Int32)
static
GlGetError() : Int32
static
GlGetFloatv(Int32, FloatBuffer)
static
GlGetFloatv(Int32, Single[], Int32)
static
GlGetFramebufferAttachmentParameteriv(Int32, Int32, Int32, IntBuffer)
static
GlGetFramebufferAttachmentParameteriv(Int32, Int32, Int32, Int32[], Int32)
static
GlGetIntegerv(Int32, IntBuffer)
static
GlGetIntegerv(Int32, Int32[], Int32)
static
GlGetProgramInfoLog(Int32) : String
static
GlGetProgramiv(Int32, Int32, IntBuffer)
static
GlGetProgramiv(Int32, Int32, Int32[], Int32)
static
GlGetRenderbufferParameteriv(Int32, Int32, IntBuffer)
static
GlGetRenderbufferParameteriv(Int32, Int32, Int32[], Int32)
static
GlGetShaderInfoLog(Int32) : String
static
GlGetShaderiv(Int32, Int32, IntBuffer)
static
GlGetShaderiv(Int32, Int32, Int32[], Int32)
static
GlGetShaderPrecisionFormat(Int32, Int32, IntBuffer, IntBuffer)
static
GlGetShaderPrecisionFormat(Int32, Int32, Int32[], Int32, Int32[], Int32)
static
GlGetShaderSource(Int32) : String
static
GlGetShaderSource(Int32, Int32, IntBuffer, SByte)
static
GlGetShaderSource(Int32, Int32, Int32[], Int32, Byte[], Int32)
static
GlGetString(Int32) : String
static
GlGetTexParameterfv(Int32, Int32, FloatBuffer)
static
GlGetTexParameterfv(Int32, Int32, Single[], Int32)
static
GlGetTexParameteriv(Int32, Int32, IntBuffer)
static
GlGetTexParameteriv(Int32, Int32, Int32[], Int32)
static
GlGetUniformfv(Int32, Int32, FloatBuffer)
static
GlGetUniformfv(Int32, Int32, Single[], Int32)
static
GlGetUniformiv(Int32, Int32, IntBuffer)
static
GlGetUniformiv(Int32, Int32, Int32[], Int32)
static
GlGetUniformLocation(Int32, String) : Int32
static
GlGetVertexAttribfv(Int32, Int32, FloatBuffer)
static
GlGetVertexAttribfv(Int32, Int32, Single[], Int32)
static
GlGetVertexAttribiv(Int32, Int32, IntBuffer)
static
GlGetVertexAttribiv(Int32, Int32, Int32[], Int32)
static
GlHint(Int32, Int32)
static
GlIsBuffer(Int32) : Boolean
static
GlIsEnabled(Int32) : Boolean
static
GlIsFramebuffer(Int32) : Boolean
static
GlIsProgram(Int32) : Boolean
static
GlIsRenderbuffer(Int32) : Boolean
static
GlIsShader(Int32) : Boolean
static
GlIsTexture(Int32) : Boolean
static
GlLineWidth(Single)
static
GlLinkProgram(Int32)
static
GlPixelStorei(Int32, Int32)
static
GlPolygonOffset(Single, Single)
static
GlReadPixels(Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
static
GlReleaseShaderCompiler()
static
GlRenderbufferStorage(Int32, Int32, Int32, Int32)
static
GlSampleCoverage(Single, Boolean)
static
GlScissor(Int32, Int32, Int32, Int32)
static
GlShaderBinary(Int32, IntBuffer, Int32, Buffer, Int32)
static
GlShaderBinary(Int32, Int32[], Int32, Int32, Buffer, Int32)
static
GlShaderSource(Int32, String)
static
GlStencilFunc(Int32, Int32, Int32)
static
GlStencilFuncSeparate(Int32, Int32, Int32, Int32)
static
GlStencilMask(Int32)
static
GlStencilMaskSeparate(Int32, Int32)
static
GlStencilOp(Int32, Int32, Int32)
static
GlStencilOpSeparate(Int32, Int32, Int32, Int32)
static
GlTexImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
static
GlTexParameterf(Int32, Int32, Single)
static
GlTexParameterfv(Int32, Int32, FloatBuffer)
static
GlTexParameterfv(Int32, Int32, Single[], Int32)
static
GlTexParameteri(Int32, Int32, Int32)
static
GlTexParameteriv(Int32, Int32, IntBuffer)
static
GlTexParameteriv(Int32, Int32, Int32[], Int32)
static
GlTexSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
static
GlUniform1f(Int32, Single)
static
GlUniform1fv(Int32, Int32, FloatBuffer)
static
GlUniform1fv(Int32, Int32, Single[], Int32)
static
GlUniform1i(Int32, Int32)
static
GlUniform1iv(Int32, Int32, IntBuffer)
static
GlUniform1iv(Int32, Int32, Int32[], Int32)
static
GlUniform2f(Int32, Single, Single)
static
GlUniform2fv(Int32, Int32, FloatBuffer)
static
GlUniform2fv(Int32, Int32, Single[], Int32)
static
GlUniform2i(Int32, Int32, Int32)
static
GlUniform2iv(Int32, Int32, IntBuffer)
static
GlUniform2iv(Int32, Int32, Int32[], Int32)
static
GlUniform3f(Int32, Single, Single, Single)
static
GlUniform3fv(Int32, Int32, FloatBuffer)
static
GlUniform3fv(Int32, Int32, Single[], Int32)
static
GlUniform3i(Int32, Int32, Int32, Int32)
static
GlUniform3iv(Int32, Int32, IntBuffer)
static
GlUniform3iv(Int32, Int32, Int32[], Int32)
static
GlUniform4f(Int32, Single, Single, Single, Single)
static
GlUniform4fv(Int32, Int32, FloatBuffer)
static
GlUniform4fv(Int32, Int32, Single[], Int32)
static
GlUniform4i(Int32, Int32, Int32, Int32, Int32)
static
GlUniform4iv(Int32, Int32, IntBuffer)
static
GlUniform4iv(Int32, Int32, Int32[], Int32)
static
GlUniformMatrix2fv(Int32, Int32, Boolean, FloatBuffer)
static
GlUniformMatrix2fv(Int32, Int32, Boolean, Single[], Int32)
static
GlUniformMatrix3fv(Int32, Int32, Boolean, FloatBuffer)
static
GlUniformMatrix3fv(Int32, Int32, Boolean, Single[], Int32)
static
GlUniformMatrix4fv(Int32, Int32, Boolean, FloatBuffer)
static
GlUniformMatrix4fv(Int32, Int32, Boolean, Single[], Int32)
static
GlUseProgram(Int32)
static
GlValidateProgram(Int32)
static
GlVertexAttrib1f(Int32, Single)
static
GlVertexAttrib1fv(Int32, FloatBuffer)
static
GlVertexAttrib1fv(Int32, Single[], Int32)
static
GlVertexAttrib2f(Int32, Single, Single)
static
GlVertexAttrib2fv(Int32, FloatBuffer)
static
GlVertexAttrib2fv(Int32, Single[], Int32)
static
GlVertexAttrib3f(Int32, Single, Single, Single)
static
GlVertexAttrib3fv(Int32, FloatBuffer)
static
GlVertexAttrib3fv(Int32, Single[], Int32)
static
GlVertexAttrib4f(Int32, Single, Single, Single, Single)
static
GlVertexAttrib4fv(Int32, FloatBuffer)
static
GlVertexAttrib4fv(Int32, Single[], Int32)
static
GlVertexAttribPointer(Int32, Int32, Int32, Boolean, Int32, Buffer)
static
GlVertexAttribPointer(Int32, Int32, Int32, Boolean, Int32, Int32)
static
GlViewport(Int32, Int32, Int32, Int32)