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CoreGraphics.CGColorRenderingIntent Enumeration

Determines how Quartz maps colors from the source color space to the gamut of the destination.

Syntax

public enum CGColorRenderingIntent

Members

Member NameDescription
AbsoluteColorimetricClamps colors outside of the gamut of the device into the space supported by the device.
DefaultThe default rendering intent.
PerceptualPreserves the color relationship by compressing the gamut of the graphics context to fit the output device.
RelativeColorimetricShifts all colors to adjust for the requirements of the context.
SaturationPreserves the relative saturation.

Requirements

Namespace: CoreGraphics
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0

The members of CoreGraphics.CGColorRenderingIntent are listed below.

See Also: Enum

Public Fields

AbsoluteColorimetricCGColorRenderingIntent. Clamps colors outside of the gamut of the device into the space supported by the device.
DefaultCGColorRenderingIntent. The default rendering intent.
PerceptualCGColorRenderingIntent. Preserves the color relationship by compressing the gamut of the graphics context to fit the output device.
RelativeColorimetricCGColorRenderingIntent. Shifts all colors to adjust for the requirements of the context.
SaturationCGColorRenderingIntent. Preserves the relative saturation.