iOS Guides | Samples

MonoTouch.ReplayKit.RPBroadcastConfiguration Class

See Also: RPBroadcastConfiguration

Syntax

[MonoTouch.Foundation.Register("RPBroadcastConfiguration", true)]
[MonoTouch.ObjCRuntime.Deprecated(MonoTouch.ObjCRuntime.PlatformName.TvOS, 11, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
[MonoTouch.ObjCRuntime.Deprecated(MonoTouch.ObjCRuntime.PlatformName.iOS, 11, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.TvOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class RPBroadcastConfiguration : NSObject, INSSecureCoding, IDisposable

Related content

Requirements

Namespace: MonoTouch.ReplayKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.ReplayKit.RPBroadcastConfiguration are listed below.

See Also: NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties