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MonoTouch.UIKit.IUIDynamicAnimatorDelegate

Interface representing the required methods (if any) of the protocol UIDynamicAnimatorDelegate.

See Also: IUIDynamicAnimatorDelegate

Syntax

[MonoTouch.Foundation.Protocol(Name="UIDynamicAnimatorDelegate", WrapperType=typeof(MonoTouch.UIKit.UIDynamicAnimatorDelegateWrapper))]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WillResume", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], Selector="dynamicAnimatorWillResume:")]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="DidPause", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], Selector="dynamicAnimatorDidPause:")]
public interface IUIDynamicAnimatorDelegate : INativeObject, IDisposable

Remarks

This interface contains the required methods (if any) from the protocol defined by UIDynamicAnimatorDelegate.

If developers create classes that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the UIDynamicAnimatorDelegate protocol.

Optional methods (if any) are provided by the UIDynamicAnimatorDelegate_Extensions class as extension methods to the interface, allowing developers to invoke any optional methods on the protocol.

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.IUIDynamicAnimatorDelegate are listed below.

Public Methods

DidPause(UIDynamicAnimator)
Called when a pause is required in an animation's dynamic behavior.
WillResume(UIDynamicAnimator)
The dynamic animator is about to resume animations.