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MonoTouch.UIKit.IUIGestureRecognizerDelegate

Interface representing the required methods (if any) of the protocol UIGestureRecognizerDelegate.

See Also: IUIGestureRecognizerDelegate

Syntax

[MonoTouch.Foundation.Protocol(Name="UIGestureRecognizerDelegate", WrapperType=typeof(MonoTouch.UIKit.UIGestureRecognizerDelegateWrapper))]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReceiveTouch", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], ReturnType=typeof(System.Boolean), Selector="gestureRecognizer:shouldReceiveTouch:")]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldRecognizeSimultaneously", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], ReturnType=typeof(System.Boolean), Selector="gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:")]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldBegin", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], ReturnType=typeof(System.Boolean), Selector="gestureRecognizerShouldBegin:")]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldBeRequiredToFailBy", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], ReturnType=typeof(System.Boolean), Selector="gestureRecognizer:shouldBeRequiredToFailByGestureRecognizer:")]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldRequireFailureOf", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], ReturnType=typeof(System.Boolean), Selector="gestureRecognizer:shouldRequireFailureOfGestureRecognizer:")]
[MonoTouch.Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReceivePress", ParameterByRef=Mono.Cecil.CustomAttributeArgument[], ParameterType=Mono.Cecil.CustomAttributeArgument[], ReturnType=typeof(System.Boolean), Selector="gestureRecognizer:shouldReceivePress:")]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 3, 2, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
[MonoTouch.ObjCRuntime.Unavailable(MonoTouch.ObjCRuntime.PlatformName.WatchOS, MonoTouch.ObjCRuntime.PlatformArchitecture.All, null)]
public interface IUIGestureRecognizerDelegate : INativeObject, IDisposable

Remarks

This interface contains the required methods (if any) from the protocol defined by UIGestureRecognizerDelegate.

If developers create classes that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the UIGestureRecognizerDelegate protocol.

Optional methods (if any) are provided by the UIGestureRecognizerDelegate_Extensions class as extension methods to the interface, allowing developers to invoke any optional methods on the protocol.

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.IUIGestureRecognizerDelegate are listed below.