iOS Guides | Samples

MonoTouch.UIKit.UIBarPositioning Class

A class that allows the bar position defintion to be specified dynamically and positioned.

See Also: UIBarPositioning

Syntax

[MonoTouch.Foundation.Model]
[MonoTouch.Foundation.Protocol]
[MonoTouch.Foundation.Register("UIBarPositioning", false)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 7, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UIBarPositioning : NSObject, IUIBarPositioning, IDisposable

Remarks

Bars can be positioned at the top or bottom of their view, or at both the top of their view and the top of the screen (see UIBarPosition). Application developers can override this class in order to programmatically specify the position of the bar.

Related content

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.UIBarPositioning are listed below.

See Also: NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

[read-only]
BarPositionUIBarPosition. The position of the bar.