iOS Guides | Samples

MonoTouch.UIKit.UICollisionBehaviorDelegate Class

Provides life-cycle events relating to UI Dynamic UICollisionBehavior collisions.

See Also: UICollisionBehaviorDelegate


[MonoTouch.Foundation.Register("UICollisionBehaviorDelegate", false)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 7, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UICollisionBehaviorDelegate : NSObject, IUICollisionBehaviorDelegate, IDisposable

Related content


Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions:

The members of MonoTouch.UIKit.UICollisionBehaviorDelegate are listed below.

See Also: NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Methods

BeganBoundaryContact(UICollisionBehavior, IUIDynamicItem, NSObject, PointF)
Indicates that boundary contact has begun between the dynamicItem and the boundaryIdentifier.
BeganContact(UICollisionBehavior, IUIDynamicItem, IUIDynamicItem, PointF)
Indicates that contact between dynamic items has begun.
EndedBoundaryContact(UICollisionBehavior, IUIDynamicItem, NSObject)
Indicates that the dynamicItem has stopped contacting the boundary.
EndedContact(UICollisionBehavior, IUIDynamicItem, IUIDynamicItem)
Indicates that the two dynamic items have stopped contacting each other.