iOS Guides | Samples

MonoTouch.UIKit.UICoordinateSpace Class

A frame of reference on the screen.

See Also: UICoordinateSpace


[MonoTouch.Foundation.Register("UICoordinateSpace", false)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 8, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public abstract class UICoordinateSpace : NSObject, IUICoordinateSpace, IDisposable

Related content


Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions:

The members of MonoTouch.UIKit.UICoordinateSpace are listed below.

See Also: NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

BoundsRectangleF. The rectangle describing the item’s location and size within the bounds of its own coordinate system.(read-only)

Public Methods

ConvertPointFromCoordinateSpace(PointF, IUICoordinateSpace) : PointF
Converts a point from coordinate space.
ConvertPointToCoordinateSpace(PointF, IUICoordinateSpace) : PointF
Converts point to coordinate space.
ConvertRectFromCoordinateSpace(RectangleF, IUICoordinateSpace) : RectangleF
Converts a rectangle from coordinate space.
ConvertRectToCoordinateSpace(RectangleF, IUICoordinateSpace) : RectangleF
Converts a rectangle to coordinate space.