iOS Guides | Samples

MonoTouch.UIKit.UIDictationPhrase Class

The text interpretation of a phrase dictated by the application user.

See Also: UIDictationPhrase

Syntax

[MonoTouch.Foundation.Register("UIDictationPhrase", true)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 5, 1, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UIDictationPhrase : NSObject

Remarks

The most-likely interpretation is provided in the UIDictationPhrase.Text property. Additional interpretations, if available, are provided in the UIDictationPhrase.AlternativeInterpretations property.

Related content

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.UIDictationPhrase are listed below.

See Also: NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

[read-only]
AlternativeInterpretationsString[]. An array of alternative interpretations of the phrase.
[read-only]
override
ClassHandleIntPtr. The handle for this class.
[read-only]
TextString. The text of the phrase.