iOS Guides | Samples

MonoTouch.UIKit.UIGraphicsRendererFormat Class

Base class for formats understood by subclasses of UIGraphicsRenderer.

See Also: UIGraphicsRendererFormat

Syntax

[MonoTouch.Foundation.Register("UIGraphicsRendererFormat", true)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.TvOS, 10, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UIGraphicsRendererFormat : NSObject, INSCopying, IDisposable

Related content

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.UIGraphicsRendererFormat are listed below.

See Also: NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

[read-only]
BoundsRectangleF. The RectangleF describing the bounds of the graphic.
[read-only]
override
ClassHandleIntPtr. The handle for this class.
[read-only]
static
DefaultFormatUIGraphicsRendererFormat. Returns a UIGraphicsRendererFormat with the default values appropriate to the subtype.

Public Methods

Copy(NSZone) : NSObject
Performs a copy of the underlying Objective-C object.