iOS Guides | Samples

MonoTouch.UIKit.UIScreenEdgePanGestureRecognizer Class

A UIPanGestureRecognizer that recognizes a panning gesture moving from the screen edge inward.

See Also: UIScreenEdgePanGestureRecognizer

Syntax

[MonoTouch.Foundation.Register("UIScreenEdgePanGestureRecognizer", true)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 7, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
[MonoTouch.ObjCRuntime.Unavailable(MonoTouch.ObjCRuntime.PlatformName.TvOS, MonoTouch.ObjCRuntime.PlatformArchitecture.All, null)]
public class UIScreenEdgePanGestureRecognizer : UIPanGestureRecognizer

Related content

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.UIScreenEdgePanGestureRecognizer are listed below.

See Also: UIPanGestureRecognizer

Public Constructors

Default constructor, initializes a new instance of this class.
Constructs a screen edge pan gesture recognizer and provides a method to invoke when the gesture is recognized.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
Initializes a designated screen edge pan gesture recognizer.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.
Initializes a designated screen edge pan gesture recognizer.

Public Properties

[read-only]
override
ClassHandleIntPtr. The handle for this class.
EdgesUIRectEdge. Acceptable starting edges for the specified gesture.