iOS Guides | Samples

MonoTouch.UIKit.UISnapBehavior Class

See Also: UISnapBehavior

Syntax

[MonoTouch.Foundation.Register("UISnapBehavior", true)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 7, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UISnapBehavior : UIDynamicBehavior

Remarks

The UI Dynamics engine attempts to ensure both position and non-rotated angle of the IUIDynamicItem to which this behavior is applied.

Related content

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.UISnapBehavior are listed below.

See Also: UIDynamicBehavior

Public Constructors

A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.
Creates a new snap behavior for the provided item and snap point.

Public Properties

[read-only]
override
ClassHandleIntPtr. The handle for this class.
DampingSingle. The damping behavior applied to the snap.
SnapPointPointF. Gets or sets the snap point.