iOS Guides | Samples

MonoTouch.UIKit.UIStoryboardSegue Class

A transition between two UIViewControllers specified in a UIStoryboard.

See Also: UIStoryboardSegue


[MonoTouch.Foundation.Register("UIStoryboardSegue", true)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 5, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UIStoryboardSegue : NSObject

Related content


Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions:

The members of MonoTouch.UIKit.UIStoryboardSegue are listed below.

See Also: NSObject

Public Constructors

Default constructor that initializes a new instance of this class with no parameters.
A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

ClassHandleIntPtr. The handle for this class.
DestinationViewControllerUIViewController. The destination for the segue. Read-only.
IdentifierString. Uniquely identifies the segue. Read-only.
SourceViewControllerUIViewController. The UIViewController that starts the segue.

Public Methods

Create(String, UIViewController, UIViewController, NSAction) : UIStoryboardSegue
A factory method to create a UIStoryboardSegue for the specified identifier.
Executes the visual transition for the segue.