iOS Guides | Samples

MonoTouch.UIKit.UIStoryboardUnwindSegueSource Class

For an unwind segue, holds the originating UIViewController and the unwind action to be taken.

See Also: UIStoryboardUnwindSegueSource

Syntax

[MonoTouch.Foundation.Register("UIStoryboardUnwindSegueSource", true)]
[MonoTouch.ObjCRuntime.Introduced(MonoTouch.ObjCRuntime.PlatformName.iOS, 9, 0, MonoTouch.ObjCRuntime.PlatformArchitecture.None, null)]
public class UIStoryboardUnwindSegueSource : NSObject

Related content

Requirements

Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0

The members of MonoTouch.UIKit.UIStoryboardUnwindSegueSource are listed below.

See Also: NSObject

Public Constructors

A constructor that initializes the object from the data stored in the unarchiver object.
Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

[read-only]
override
ClassHandleIntPtr. The handle for this class.
[read-only]
SenderNSObject. Gets the view controller that performed the unwind.
[read-only]
SourceViewControllerUIViewController. Gets the view controller that is being dismissed.
[read-only]
UnwindActionSelector. Gets the unwind action for the segue.