iOS Guides | Samples

OpenTK.Graphics.ES11.GL.Oes Class

See Also: GL+Oes

Syntax

public static class GL.Oes

Requirements

Namespace: OpenTK.Graphics.ES11
Assembly: OpenTK-1.0 (in OpenTK-1.0.dll)
Assembly Versions: 0.0.0.0

The members of OpenTK.Graphics.ES11.GL.Oes are listed below.

See Also: Object

Public Methods

static
BindFramebuffer(All, Int32)
static
BindFramebuffer(All, UInt32)
static
BindRenderbuffer(All, Int32)
static
BindRenderbuffer(All, UInt32)
static
BindVertexArray(Int32)
static
BindVertexArray(UInt32)
static
BlendEquation(All)
static
BlendEquationSeparate(All, All)
static
BlendFuncSeparate(All, All, All, All)
static
CheckFramebufferStatus(All) : All
static
CurrentPaletteMatrix(Int32)
static
CurrentPaletteMatrix(UInt32)
static
DeleteFramebuffers(Int32, ref Int32)
static
DeleteFramebuffers(Int32, Int32*)
static
DeleteFramebuffers(Int32, Int32[])
static
DeleteFramebuffers(Int32, ref UInt32)
static
DeleteFramebuffers(Int32, UInt32*)
static
DeleteFramebuffers(Int32, UInt32[])
static
DeleteRenderbuffers(Int32, ref Int32)
static
DeleteRenderbuffers(Int32, Int32*)
static
DeleteRenderbuffers(Int32, Int32[])
static
DeleteRenderbuffers(Int32, ref UInt32)
static
DeleteRenderbuffers(Int32, UInt32*)
static
DeleteRenderbuffers(Int32, UInt32[])
static
DeleteVertexArrays(Int32, ref Int32)
static
DeleteVertexArrays(Int32, Int32*)
static
DeleteVertexArrays(Int32, Int32[])
static
DeleteVertexArrays(Int32, ref UInt32)
static
DeleteVertexArrays(Int32, UInt32*)
static
DeleteVertexArrays(Int32, UInt32[])
static
DrawTex(ref Int16)
static
DrawTex(Int16*)
static
DrawTex(Int16[])
static
DrawTex(ref Int32)
static
DrawTex(Int32*)
static
DrawTex(Int32[])
static
DrawTex(ref Single)
static
DrawTex(Single*)
static
DrawTex(Single[])
static
DrawTex(Int16, Int16, Int16, Int16, Int16)
static
DrawTex(Int32, Int32, Int32, Int32, Int32)
static
DrawTex(Single, Single, Single, Single, Single)
static
DrawTexx(ref Int32)
static
DrawTexx(Int32*)
static
DrawTexx(Int32[])
static
DrawTexx(Int32, Int32, Int32, Int32, Int32)
static
FramebufferRenderbuffer(All, All, All, Int32)
static
FramebufferRenderbuffer(All, All, All, UInt32)
static
FramebufferTexture2D(All, All, All, Int32, Int32)
static
FramebufferTexture2D(All, All, All, UInt32, Int32)
static
GenerateMipmap(All)
static
GenFramebuffers(Int32, ref Int32)
static
GenFramebuffers(Int32, Int32*)
static
GenFramebuffers(Int32, Int32[])
static
GenFramebuffers(Int32, ref UInt32)
static
GenFramebuffers(Int32, UInt32*)
static
GenFramebuffers(Int32, UInt32[])
static
GenRenderbuffers(Int32, ref Int32)
static
GenRenderbuffers(Int32, Int32*)
static
GenRenderbuffers(Int32, Int32[])
static
GenRenderbuffers(Int32, ref UInt32)
static
GenRenderbuffers(Int32, UInt32*)
static
GenRenderbuffers(Int32, UInt32[])
static
GenVertexArrays(Int32, out Int32)
static
GenVertexArrays(Int32, Int32*)
static
GenVertexArrays(Int32, Int32[])
static
GenVertexArrays(Int32, out UInt32)
static
GenVertexArrays(Int32, UInt32*)
static
GenVertexArrays(Int32, UInt32[])
static
GetBufferPointer(All, All, IntPtr)
static
GetBufferPointer<T2>(All, All, out T2)
static
GetBufferPointer<T2>(All, All, T2[,,])
static
GetBufferPointer<T2>(All, All, T2[,])
static
GetBufferPointer<T2>(All, All, T2[])
static
GetFramebufferAttachmentParameter(All, All, All, out Int32)
static
GetFramebufferAttachmentParameter(All, All, All, Int32*)
static
GetFramebufferAttachmentParameter(All, All, All, Int32[])
static
GetRenderbufferParameter(All, All, out Int32)
static
GetRenderbufferParameter(All, All, Int32*)
static
GetRenderbufferParameter(All, All, Int32[])
static
IsFramebuffer(Int32) : Boolean
static
IsFramebuffer(UInt32) : Boolean
static
IsRenderbuffer(Int32) : Boolean
static
IsRenderbuffer(UInt32) : Boolean
static
IsVertexArray(Int32) : Boolean
static
IsVertexArray(UInt32) : Boolean
static
LoadPaletteFromModelViewMatrix()
static
MapBuffer(All, All) : IntPtr
static
MatrixIndexPointer(Int32, All, Int32, IntPtr)
static
MatrixIndexPointer<T3>(Int32, All, Int32, out T3)
static
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,,])
static
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,])
static
MatrixIndexPointer<T3>(Int32, All, Int32, T3[])
static
PointSizePointer(All, Int32, IntPtr)
static
PointSizePointer<T2>(All, Int32, out T2)
static
PointSizePointer<T2>(All, Int32, T2[,,])
static
PointSizePointer<T2>(All, Int32, T2[,])
static
PointSizePointer<T2>(All, Int32, T2[])
static
RenderbufferStorage(All, All, Int32, Int32)
static
UnmapBuffer(All) : Boolean
static
WeightPointer(Int32, All, Int32, IntPtr)
static
WeightPointer<T3>(Int32, All, Int32, out T3)
static
WeightPointer<T3>(Int32, All, Int32, T3[,,])
static
WeightPointer<T3>(Int32, All, Int32, T3[,])
static
WeightPointer<T3>(Int32, All, Int32, T3[])