See Also: BaseAction
In general, you will be using one of the concrete implementations of BaseAction that provide a lot of functionality.
Actions are stateless, when you subclass this class, you should never keep any writable state. Your subclass should merely act as a blueprint for what the action should do.
Assembly: Urho (in Urho.dll)
Assembly Versions: 22.214.171.124
The members of Urho.Actions.BaseAction are listed below.
See Also: Object