Urho.BoneWrapper Class

Provides a safe accessor for the unmanaged Bone structure.

See Also: BoneWrapper

Syntax

public class BoneWrapper

Remarks

This is only here to provide a safe mechanism to access Bone elements, as the Bone objects are transient.

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0

The members of Urho.BoneWrapper are listed below.

See Also: Object

Public Constructors

Creates a bone wrapper by keeping a reference to the object holding the actual storage for the bone.

Public Properties

AnimatedBoolean. Determines whether the bone is animated.
BoundingBoxBoundingBox. Local space bounding box
CollisionMaskByte. Supported collision types.
InitialPositionVector3. Initial position.
InitialRotationQuaternion. Initial Rotation.
InitialScaleVector3. Initial scale.
NameUrhoString. Name
NameHashInt32.
OffsetMatrixMatrix3x4. Offset matrix.
ParentIndexUInt32. Parent bone index.
RadiusSingle. Radius.