Urho.CreateMode Enumeration

Component and child node creation mode for networking.

Syntax

public enum CreateMode

Remarks

Determines whether a Node or Component is local, that is, it only exists in the current process, or replicated, that is, that it gets replicated to other processes when using the Urho.Network subsystem.

The CreateMode translates into two different node and component ID ranges - replicated ID's range from 0x1 to 0xffffff, while local ID's range from 0x1000000 to 0xffffffff. This means there is a maximum of 16777215 replicated nodes or components in a scene.

Members

Member NameDescription
LocalThe node or component is local and will not be replicated when the program participates in a network game.
ReplicatedThe component will be replicated over the network.

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0

The members of Urho.CreateMode are listed below.

See Also: Enum

Public Fields

LocalCreateMode. The node or component is local and will not be replicated when the program participates in a network game.
ReplicatedCreateMode. The component will be replicated over the network.