Urho.LogicComponent Class

Helper base class for user-defined game logic components that hooks up to update events and forwards them to virtual functions similar to ScriptInstance class.

See Also: LogicComponent

Syntax

public class LogicComponent : Component

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0

The members of Urho.LogicComponent are listed below.

See Also: Component

Public Constructors

Constructs a new instance of Urho.LogicComponent which is tied to the Application.CurrentContext.
Constructs a new instance of Urho.LogicComponent, given a raw pointer to an unmanaged object
Constructs a new instance of Urho.LogicComponent linked to a specific Context.

Public Properties

[read-only]
override
TypeStringHash. Urho's type system type.
[read-only]
override
TypeNameString. Urho's low-level type name.
[read-only]
static
TypeNameStaticString. Urho's low-level type name, accessible as a static method.
[read-only]
static
TypeStaticStringHash. Urho's low-level type, accessible as a static method.

Protected Properties

Public Methods

override
OnSceneSet(Scene)

Protected Methods