Urho.Shapes.Cylinder Class

Component that creates a Cylinder.

See Also: Cylinder


public class Cylinder : Shape


C# Example

void MakeCylinder (Scene scene)
    var node = scene.CreateChild ();
    node.Position = new Vector (0,0,0);
    node.SetScale (0);
    node.Rotation (60, 0, 30);

    // Create a Cylinder Shape component:
    var cylinder = node.CreateComponent<Cylinder> ();
    cylinder.Color = Color.Blue;


Namespace: Urho.Shapes
Assembly: Urho (in Urho.dll)
Assembly Versions:

The members of Urho.Shapes.Cylinder are listed below.

See Also: Shape

Public Constructors

Constructs an instance of the type, for internal use. These types are created by calling Node.CreateComponent

Protected Properties

ModelResourceString. Returns the path of the model for this shape, for the shape to work, the MDL file in the CoreData package must exist.