Urho.Skeleton Class

Hierarchical collection of bones.

See Also: Skeleton


public class Skeleton


Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions:

The members of Urho.Skeleton are listed below.

See Also: Object

Public Constructors

Constructs a new instance of Urho.Skeleton, given a raw pointer to an unmanaged object

Public Properties

NumBonesUInt32. Return number of bones.
RootBoneBone*. Return root bone.

Public Methods

Clear bones.
GetBone(UInt32) : Bone*
Return bone by index.
GetBone(StringHash) : Bone*
Return bone by name hash.
GetBoneSafe(String) : BoneWrapper
GetBoneSafe(UInt32) : BoneWrapper
Load(File) : Boolean
Load(MemoryBuffer) : Boolean
Reset all animating bones to initial positions.
Reset all animating bones to initial positions without marking the nodes dirty. Requires the node dirtying to be performed later.
Save(File) : Boolean
Save(MemoryBuffer) : Boolean
Set root bone's index.