Urho.Skeleton Class

Hierarchical collection of bones.

See Also: Skeleton

Syntax

public class Skeleton

Requirements

Namespace: Urho
Assembly: Urho (in Urho.dll)
Assembly Versions: 1.0.0.0

The members of Urho.Skeleton are listed below.

See Also: Object

Public Constructors

Constructs a new instance of Urho.Skeleton, given a raw pointer to an unmanaged object

Public Properties

[read-only]
NumBonesUInt32. Return number of bones.
[read-only]
RootBoneBone*. Return root bone.

Public Methods

ClearBones()
Clear bones.
GetBone(UInt32) : Bone*
Return bone by index.
GetBone(StringHash) : Bone*
Return bone by name hash.
GetBoneSafe(String) : BoneWrapper
GetBoneSafe(UInt32) : BoneWrapper
Load(File) : Boolean
Load(MemoryBuffer) : Boolean
Reset()
Reset all animating bones to initial positions.
ResetSilent()
Reset all animating bones to initial positions without marking the nodes dirty. Requires the node dirtying to be performed later.
Save(File) : Boolean
Save(MemoryBuffer) : Boolean
SetRootBoneIndex(UInt32)
Set root bone's index.