Urho.Urho2D.TileMapLayer2D Class

Tile map component.

See Also: TileMapLayer2D


public class TileMapLayer2D : Component


Namespace: Urho.Urho2D
Assembly: Urho (in Urho.dll)
Assembly Versions:

The members of Urho.Urho2D.TileMapLayer2D are listed below.

See Also: Component

Public Constructors

Constructs a new instance of Urho.Urho2D.TileMapLayer2D which is tied to the Application.CurrentContext.
Constructs a new instance of Urho.Urho2D.TileMapLayer2D, given a raw pointer to an unmanaged object
Constructs a new instance of Urho.Urho2D.TileMapLayer2D linked to a specific Context.

Protected Constructors

Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.

Public Properties

DrawOrderInt32. Return draw order. Or Set draw order
HeightInt32. Return height (for tile layer only).
ImageNodeNode. Return image node (for image layer only).
LayerTypeTileMapLayerType2D. Return layer type.
NumObjectsUInt32. Return number of tile map objects (for object group only).
TileMapTileMap2D. Return tile map.
TmxLayerTmxLayer2D. Return tmx layer.
TypeStringHash. Urho's type system type.
TypeNameString. Urho's low-level type name.
TypeNameStaticString. Urho's low-level type name, accessible as a static method.
TypeStaticStringHash. Urho's low-level type, accessible as a static method.
VisibleBoolean. Return visible. Or Set visible.
WidthInt32. Return width (for tile layer only).

Public Methods

DrawDebugGeometry(DebugRenderer, Boolean)
Add debug geometry to the debug renderer.
GetObject(UInt32) : TileMapObject2D
Return tile map object (for object group only).
GetObjectNode(UInt32) : Node
Return object node (for object group only).
GetProperty(String) : String
Return property.
GetTile(Int32, Int32) : Tile2D
Return tile (for tile layer only).
GetTileNode(Int32, Int32) : Node
Return tile node (for tile layer only).
HasProperty(String) : Boolean
Return has property
Initialize(TileMap2D, TmxLayer2D)
Initialize with tile map and tmx layer.
Register object factory.