GKLocalPlayerListener.DidAcceptInvite(GKPlayer, GKInvite) Method
Definition
Important
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Method that is called when the specified player
accepts the provided match invitation.
[Foundation.Export("player:didAcceptInvite:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidAcceptInvite (GameKit.GKPlayer player, GameKit.GKInvite invite);
abstract member DidAcceptInvite : GameKit.GKPlayer * GameKit.GKInvite -> unit
override this.DidAcceptInvite : GameKit.GKPlayer * GameKit.GKInvite -> unit
Parameters
- player
- GKPlayer
- invite
- GKInvite
- Attributes