Edit

Share via


MDLSubmeshTopology.HoleCount Property

Definition

Gets or sets the number of holes in the hole buffer.

public virtual nuint HoleCount { [Foundation.Export("holeCount", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setHoleCount:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.HoleCount : nuint with get, set

Property Value

System.System.UIntPtr System.unativeint
Attributes

Applies to