Xamarin for Objective-C Developers

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If you are an Objective-C developer, you are well on your way to leveraging your skills and existing Objective-C code on the Xamarin platform, while reaping the code reuse benefits of C#. This section serves as an entry point to Xamarin.iOS, and points to a wealth of information about using existing Objective-C code from C#.

Xamarin offers a path for developers targeting iOS to move their non-user interface code to platform agnostic C# so that it can be used anywhere C# is available, including Android via Xamarin.Android and the various flavors of Windows. However, just because you use C# with Xamarin doesn't mean you can't leverage existing skills and Objective-C code. In fact, knowing Objective-C makes you a better Xamarin.iOS developer because Xamarin exposes all the native iOS and OS X platform APIs you know and love, such as UIKit, Core Animation, Core Foundation and Core Graphics to name a few. At the same time, you get the power of the C# language, including features like LINQ and Generics, as well as rich .NET base class libraries to use in your native applications.

Additionally, Xamarin allows you to leverage existing Objective-C assets via a technology know as bindings. You simply create a static library in Objective-C and expose it to C# via a binding, as illustrated in the following diagram:

This doesn't need to be limited to non-UI code. Bindings can expose user interface code developed in Objective-C as well.

Transitioning from Objective-C

You'll find a plethora of information on our documentation site to help ease the tranistion to Xamarin, showing how to integrate C# code with what you already know. Some highlights to get you started include:

Binding Objective-C

Once you have a grasp of how C# compares to Objective-C and have worked through the binding walkthrough above, you'll be in good shape for transitioning to the Xamarin platform. As a follow up, more detailed information on Xamarin.iOS binding technologies, including a comprehensive binding reference is available in the Binding Objective-C section.

Cross-Platform Development

Finally, after moving to Xamarin.iOS, you'll want to check out the cross-platform guidance we have, including case studies of reference applications we have devleoped, along with best practices for creating reusable, cross-platform code contained in the Building Cross Platform Applications section.

Xamarin Workbook

If it's not already installed, install the Xamarin Workbooks app first. The workbook file should download automatically, but if it doesn't, just click to start the workbook download manually.