iOS Under The Hood
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This topic looks into MonoTouch API design, assemblies and classes from the .NET Base Class Library (BCL), and how Visual Studio for Mac integrates with Xcode's Interface Builder and Apple's toolchain.
Explains the design principles behind the API Binding.
Lists the available assemblies and classes from the .NET Base Class Library (BCL).
It also covers how Visual Studio for Mac and Xcode's Interface Builder allows you to use Interface Builder to design UI.
NOTE: This document explains Visual Studio for Mac's integration with Xcode's Interface Builder only. For more information on the Xamarin iOS Designer, please review the Introduction to the iOS Designer document
Xamarin.iOS applications run within the Mono execution environment, and use full Ahead of Time (AOT) compilation to compile C# code to ARM assembly language. This guide explores Xamarin.iOS at a low level