Last Update: 7/4/2018
This version of Xamarin.Mac corresponds to our xcode10 milestone. This is presently based on our stable d15-7 milestone, i.e. Xamarin.Mac 4.4.x.
- The latest features and API requires Xcode 10 beta 3 and the bundled macOS SDK
- Apple Xcode 10 requires a Mac running macOS 10.13.4 (High Sierra) or newer
What's New in this Release
Support for Xcode 10
For more information you can consult the Xcode 10 release notes from Apple.
Support for macOS 10.14
The following new frameworks were added in macOS 10.14:
Most other frameworks were also updated. See our API diff to browse the latest changes.
For more information you can consult the macOS 10.14 release notes from Apple.
- Apple is deprecating OpenGL and related API in favor of Metal;
- Apple removed support for
stdlibc++. Using C++ code now requires the use of
This version Xamarin.Mac correspond to our
xcode10 milestone and is based of the stable 15.7 releases.
- July 4, 2018 - Xamarin.Mac 126.96.36.199
- June 27, 2018 - Xamarin.Mac 188.8.131.52
July 4, 2018 - Xamarin.Mac 184.108.40.206
This second preview is based on Xcode 10 beta 3 and includes the new AppKit bindings.
June 27, 2018 - Xamarin.Mac 220.127.116.11
This is the first preview of Xcode 10 support. It will work correctly with the current stable Visual Studio for Mac (7.5).
New CoreImage filters
New CoreImage filters includes:
CIAreaMinMax CIDither CIGuidedFilter CIMeshGenerator CIMix CISampleNearest
This preview includes the following updated to existing frameworks (all API updated to beta 2)
Accounts, AVFoundation, AVKit, Contacts, CoreVideo, GameplayKit, MapKit, SceneKit, SpriteKit, VideoToolbox
- 4436 - Metal Game Template app fails to build with MSB6003
Using an older Xcode version
Using an older Xcode version (than the one mentioned in the above requirements) is often possible, but some features may not be available. Also, some limitations might require workarounds, e.g.:
- The static registrar requires Xcode headers files to build applications, leading to
MM4109errors if API are missing. In most cases enabling the managed linker will help (by removing the API).
The following documents contains a complete list of the API changes since our (4.4) stable release:
Integrated Mono Features/Fixes
Xamarin.Mac uses a customized runtime and base class librairies (BCL) from Mono.
Additional information can be found in Mono release notes.
Your feedback is important to us. If there are any problems with this release, check the Xamarin.Mac Forums and xamarin-macios Issue Tracker for existing issues. If you do not find any matching issue, please feel free to start a new discussion and report an issue.
Xamarin.Mac is based on the following open-source repositories: